QTfrontend/frameTeam.cpp
author unc0rr
Tue, 25 Jul 2006 20:19:46 +0000
changeset 86 664b536a1c27
parent 80 3c3dc6a148ca
child 87 ff213e443336
permissions -rw-r--r--
Predefined teams, 'simple game' doesn't need to create team

#include "frameTeam.h"
#include "teamselhelper.h"

#include <QResizeEvent>
#include <QCoreApplication>

using namespace std;

FrameTeams::FrameTeams(QWidget* parent) :
  QWidget(parent), mainLayout(this)
{
}

void FrameTeams::addTeam(tmprop team)
{
  TeamShowWidget* pTeamShowWidget =new TeamShowWidget(team, this);
  int hght=teamToWidget.empty() ? 0 : teamToWidget.begin()->second->size().height();
  teamToWidget.insert(make_pair(team, pTeamShowWidget));
  mainLayout.addWidget(pTeamShowWidget);
  QResizeEvent* pevent=new QResizeEvent(parentWidget()->size(), parentWidget()->size());
  QCoreApplication::postEvent(parentWidget(), pevent);
}

void FrameTeams::removeTeam(tmprop team)
{
  tmapTeamToWidget::iterator it=teamToWidget.find(team);
  mainLayout.removeWidget(it->second);
  delete it->second;
  teamToWidget.erase(team);
}

QWidget* FrameTeams::getTeamWidget(tmprop team)
{
  tmapTeamToWidget::iterator it=teamToWidget.find(team);
  QWidget* ret = it!=teamToWidget.end() ? it->second : 0;
  if(!ret) throw; // FIXME: this is debug exception
  return ret;
}