Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
(*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*)
{$INCLUDE "options.inc"}
unit uCommands;
interface
var isDeveloperMode: boolean;
var isExternalSource: boolean;
type TCommandHandler = procedure (var params: shortstring);
procedure initModule;
procedure freeModule;
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean; Rand: boolean);
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean);
procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean); inline;
procedure ParseCommand(CmdStr: shortstring; TrustedSource, ExternalSource: boolean);
procedure ParseTeamCommand(s: shortstring);
procedure StopMessages(Message: Longword);
implementation
uses uConsts, uVariables, uConsole, uUtils, SDLh;
type PVariable = ^TVariable;
TVariable = record
Next: PVariable;
Name: string[15];
Handler: TCommandHandler;
Trusted, Rand: boolean;
end;
var Variables: PVariable;
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean);
begin
RegisterVariable(Name, p, Trusted, false);
end;
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean; Rand: boolean);
var value: PVariable;
begin
New(value);
if value = nil then
ParseCommand('fatal RegisterVariable: value = nil', true);
FillChar(value^, sizeof(TVariable), 0);
value^.Name:= Name;
value^.Handler:= p;
value^.Trusted:= Trusted;
value^.Rand:= Rand;
if Variables = nil then
Variables:= value
else
begin
value^.Next:= Variables;
Variables:= value
end;
end;
procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean); inline;
begin
ParseCommand(CmdStr, TrustedSource, false)
end;
procedure ParseCommand(CmdStr: shortstring; TrustedSource, ExternalSource: boolean);
var s: shortstring;
t: PVariable;
c: char;
begin
isExternalSource:= ExternalSource or ((CurrentTeam <> nil) and CurrentTeam^.ExtDriven);
//WriteLnToConsole(CmdStr);
if CmdStr[0]=#0 then
exit;
AddFileLog('[Cmd] ' + sanitizeForLog(CmdStr));
c:= CmdStr[1];
if (c = '/') or (c = '$') then
Delete(CmdStr, 1, 1);
s:= '';
SplitBySpace(CmdStr, s);
t:= Variables;
while t <> nil do
begin
if t^.Name = CmdStr then
begin
if TrustedSource or t^.Trusted then
begin
if t^.Rand and (not CheckNoTeamOrHH) then
CheckSum:= CheckSum xor LongWord(SDLNet_Read32(@CmdStr)) xor LongWord(s[0]) xor GameTicks;
t^.Handler(s);
end;
exit
end
else
t:= t^.Next
end;
case c of
'$': WriteLnToConsole(errmsgUnknownVariable + ': "$' + CmdStr + '"')
else
WriteLnToConsole(errmsgUnknownCommand + ': "/' + CmdStr + '"') end
end;
procedure ParseTeamCommand(s: shortstring);
var Trusted: boolean;
begin
Trusted:= (CurrentTeam <> nil)
and (not CurrentTeam^.ExtDriven)
and (CurrentHedgehog^.BotLevel = 0);
ParseCommand(s, Trusted);
if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
ParseCommand('gencmd R', true)
end;
procedure StopMessages(Message: Longword);
begin
if (Message and gmLeft) <> 0 then
ParseCommand('/-left', true)
else if (Message and gmRight) <> 0 then
ParseCommand('/-right', true)
else if (Message and gmUp) <> 0 then
ParseCommand('/-up', true)
else if (Message and gmDown) <> 0 then
ParseCommand('/-down', true)
else if (Message and gmAttack) <> 0 then
ParseCommand('/-attack', true)
end;
procedure initModule;
begin
Variables:= nil;
isDeveloperMode:= true;
end;
procedure freeModule;
var t, tt: PVariable;
begin
tt:= Variables;
Variables:= nil;
while tt <> nil do
begin
t:= tt;
tt:= tt^.Next;
Dispose(t)
end;
end;
end.