#include <QLibrary>
#include <QtQml>
#include <QDebug>
#include <QPainter>
#include <QUuid>
#include "hwengine.h"
#include "previewimageprovider.h"
#include "themeiconprovider.h"
extern "C" {
RunEngine_t *flibRunEngine;
registerGUIMessagesCallback_t *flibRegisterGUIMessagesCallback;
setSeed_t *flibSetSeed;
getSeed_t *flibGetSeed;
setTheme_t *flibSetTheme;
getPreview_t *flibGetPreview;
runQuickGame_t *flibRunQuickGame;
runLocalGame_t *flibRunLocalGame;
flibInit_t *flibInit;
flibFree_t *flibFree;
resetGameConfig_t * flibResetGameConfig;
getThemesList_t *flibGetThemesList;
freeThemesList_t *flibFreeThemesList;
getThemeIcon_t *flibGetThemeIcon;
getTeamsList_t *flibGetTeamsList;
tryAddTeam_t * flibTryAddTeam;
tryRemoveTeam_t * flibTryRemoveTeam;
changeTeamColor_t * flibChangeTeamColor;
}
Q_DECLARE_METATYPE(MessageType);
HWEngine::HWEngine(QQmlEngine *engine, QObject *parent) :
QObject(parent),
m_engine(engine)
{
qRegisterMetaType<MessageType>("MessageType");
QLibrary hwlib("./libhwengine.so");
if(!hwlib.load())
qWarning() << "Engine library not found" << hwlib.errorString();
flibRunEngine = (RunEngine_t*) hwlib.resolve("RunEngine");
flibRegisterGUIMessagesCallback = (registerGUIMessagesCallback_t*) hwlib.resolve("registerGUIMessagesCallback");
flibSetSeed = (setSeed_t*) hwlib.resolve("setSeed");
flibGetSeed = (getSeed_t*) hwlib.resolve("getSeed");
flibSetTheme = (setTheme_t*) hwlib.resolve("setTheme");
flibGetPreview = (getPreview_t*) hwlib.resolve("getPreview");
flibRunQuickGame = (runQuickGame_t*) hwlib.resolve("runQuickGame");
flibRunLocalGame = (runLocalGame_t*) hwlib.resolve("runLocalGame");
flibInit = (flibInit_t*) hwlib.resolve("flibInit");
flibFree = (flibFree_t*) hwlib.resolve("flibFree");
flibGetThemesList = (getThemesList_t*) hwlib.resolve("getThemesList");
flibFreeThemesList = (freeThemesList_t*) hwlib.resolve("freeThemesList");
flibGetThemeIcon = (getThemeIcon_t*) hwlib.resolve("getThemeIcon");
flibResetGameConfig = (resetGameConfig_t*) hwlib.resolve("resetGameConfig");
flibGetTeamsList = (getTeamsList_t*) hwlib.resolve("getTeamsList");
flibTryAddTeam = (tryAddTeam_t*) hwlib.resolve("tryAddTeam");
flibTryRemoveTeam = (tryRemoveTeam_t*) hwlib.resolve("tryRemoveTeam");
flibChangeTeamColor = (changeTeamColor_t*) hwlib.resolve("changeTeamColor");
flibInit("/usr/home/unC0Rr/Sources/Hedgewars/Hedgewars-GC/share/hedgewars/Data", "/usr/home/unC0Rr/.hedgewars");
flibRegisterGUIMessagesCallback(this, &guiMessagesCallback);
ThemeIconProvider * themeIcon = (ThemeIconProvider *)m_engine->imageProvider(QLatin1String("theme"));
themeIcon->setFileContentsFunction(flibGetThemeIcon);
fillModels();
}
HWEngine::~HWEngine()
{
flibFree();
}
void HWEngine::getPreview()
{
flibSetSeed(QUuid::createUuid().toString().toLatin1());
flibGetPreview();
}
void HWEngine::runQuickGame()
{
flibSetSeed(QUuid::createUuid().toString().toLatin1());
flibRunQuickGame();
}
void HWEngine::runLocalGame()
{
flibRunLocalGame();
}
static QObject *hwengine_singletontype_provider(QQmlEngine *engine, QJSEngine *scriptEngine)
{
Q_UNUSED(scriptEngine)
HWEngine *hwengine = new HWEngine(engine);
return hwengine;
}
void HWEngine::exposeToQML()
{
qDebug("HWEngine::exposeToQML");
qmlRegisterSingletonType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine", hwengine_singletontype_provider);
}
void HWEngine::guiMessagesCallback(void *context, MessageType mt, const char * msg, uint32_t len)
{
HWEngine * obj = (HWEngine *)context;
QByteArray b = QByteArray(msg, len);
qDebug() << "FLIPC in" << b.size() << b;
QMetaObject::invokeMethod(obj, "engineMessageHandler", Qt::QueuedConnection, Q_ARG(MessageType, mt), Q_ARG(QByteArray, b));
}
void HWEngine::engineMessageHandler(MessageType mt, const QByteArray &msg)
{
switch(mt)
{
case MSG_PREVIEW: {
PreviewImageProvider * preview = (PreviewImageProvider *)m_engine->imageProvider(QLatin1String("preview"));
preview->setPixmap(msg);
emit previewImageChanged();
break;
}
case MSG_ADDPLAYINGTEAM: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit playingTeamAdded(l[1], l[0].toInt(), true);
break;
}
case MSG_REMOVEPLAYINGTEAM: {
emit playingTeamRemoved(msg);
break;
}
case MSG_ADDTEAM: {
emit localTeamAdded(msg, 0);
break;
}
case MSG_REMOVETEAM: {
emit localTeamRemoved(msg);
break;
}
case MSG_TEAMCOLOR: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit teamColorChanged(l[0], QColor::fromRgba(l[1].toInt()).name());
break;
}
}
}
QString HWEngine::currentSeed()
{
return QString::fromLatin1(flibGetSeed());
}
void HWEngine::fillModels()
{
QStringList resultModel;
char ** themes = flibGetThemesList();
for (char **i = themes; *i != NULL; i++) {
QString theme = QString::fromUtf8(*i);
resultModel << theme;
}
flibFreeThemesList(themes);
m_engine->rootContext()->setContextProperty("themesModel", QVariant::fromValue(resultModel));
}
void HWEngine::getTeamsList()
{
char ** teams = flibGetTeamsList();
for (char **i = teams; *i != NULL; i++) {
QString team = QString::fromUtf8(*i);
emit localTeamAdded(team, 0);
}
}
void HWEngine::tryAddTeam(const QString &teamName)
{
flibTryAddTeam(teamName.toUtf8().constData());
}
void HWEngine::tryRemoveTeam(const QString &teamName)
{
flibTryRemoveTeam(teamName.toUtf8().constData());
}
void HWEngine::resetGameConfig()
{
flibResetGameConfig();
}
void HWEngine::changeTeamColor(const QString &teamName, int dir)
{
flibChangeTeamColor(teamName.toUtf8().constData(), dir);
}
void HWEngine::setTheme(const QString &theme)
{
flibSetTheme(theme.toUtf8().constData());
}