share/hedgewars/Data/Shaders/water.vs
author sheepluva
Tue, 15 May 2018 23:47:07 +0200
branchui-scaling
changeset 13387 706b34d0ce60
parent 12879 286e170f4f6b
permissions -rw-r--r--
whoops, I initialized my new var incorrectly

#ifdef GL_ES
precision mediump float;
#endif

attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}