Add ammotype amDuck for rubber duck
Still needs some tweaking (eject position, ammo menu slot)
locale = {
-- [":("] = "",
-- ["!!!"] = "",
-- ["..."] = "",
-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["+1 to a Bottom Feeder for killing anyone"] = "+1 Аутсайдеру за убийство", -- Mutant
["+1 to a Mutant for killing anyone"] = "+1 Мутанту за убийство", -- Mutant
["-1 to anyone for a suicide"] = "-1 за самоубийство", -- Mutant
["+2 for becoming a Mutant"] = "+2 за то, что стал Мутантом", -- Mutant
-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Above-average pilot"] = "Пилот выше среднего", -- User_Mission_-_RCPlane_Challenge
["Accuracy Bonus!"] = "Бонус за точность!",
["Accuracy bonus: +%d points"] = "Бонус за точность: +%d очков", -- Basic_Training_-_Sniper_Rifle
["Ace"] = "Ас", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement obtained: Lively Lifeguard"] = "Достижение получено: Живучий Спасатель", -- User_Mission_-_That_Sinking_Feeling
["Achievement Unlocked"] = "Достижение Разблокировано", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
-- ["???"] = "", -- A_Classic_Fairytale:backstab
-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
-- ["Advanced Repositioning Mode"] = "", -- Construction_Mode
-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
-- ["a frenetic Hedgewars mini-game"] = "", -- Frenzy
-- ["Africa"] = "", -- Continental_supplies
-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
["Aggressively removes enemy hedgehogs."] = "Агрессивно уничтожает вражеских ежей.", -- Construction_Mode
["a Hedgewars challenge"] = "Hedgewars испытание", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "Мини-игра в Hedgewars", -- Space_Invasion, The_Specialists
["a Hedgewars tag game"] = "Ролевая игра в Hedgewars", -- Mutant
-- ["AHHh, home sweet home. Made it in %d seconds."] = "", -- ClimbHome
["Aiming Practice"] = "Упражнение на точность", --Bazooka, Shotgun, SniperRifle
["Aiming practice"] = "Упражнение на точность", -- TargetPractice
["Air Attack"] = "Воздушная атака", -- Construction_Mode
-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
["Allows free teleportation between other nodes."] = "Позволяет телепортироваться между другими узлами.", -- Construction_Mode
["Allows placement of girders, rubber-bands, mines, sticky mines and barrels."] = "Позволяет размещать балки, батуты, мины, мины-липучки и бочки.", -- Construction_Mode
-- ["Allows placement of structures."] = "", -- Construction_Mode
["Allows the placement of weapons, utiliites, and health crates."] = "Позволяет размещать ящики с оружием, утилитами и аптечки.", -- Construction_Mode
-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
["All walls touched!"] = "Все стены тронуты!", -- WxW
-- ["Ammo"] = "",
-- ["Ammo Depleted!"] = "",
-- ["ammo extended!"] = "",
-- ["Ammo is reset at the end of your turn."] = "",
-- ["Ammo Maniac!"] = "",
-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
-- ["Anno 1032: [The explosion will make a strong push ~ Wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies
-- ["Antarctica"] = "", -- Continental_supplies
-- ["Antarctic summer: - Will give you one girder/mudball and two sineguns/portals every fourth turn."] = "", -- Continental_supplies
-- ["Area"] = "", -- Continental_supplies
-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
["a shoppa minigame"] = "shoppa мини-игра", -- WxW
-- ["Asia"] = "", -- Continental_supplies
-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
["Attack From Rope"] = "Атака с верёвки", -- WxW
-- ["Australia"] = "", -- Continental_supplies
["Available points remaining: "] = "Осталось точек для размещения: ",
["Average pilot"] = "Средний Пилот", -- User_Mission_-_RCPlane_Challenge
-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
-- ["[Backspace]"] = "",
-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
["Bad Guy"] = "Плохой", -- User_Mission_-_The_Great_Escape
["badmad"] = "Злодеи", -- portal
["Bad Team"] = "Злодеи", -- User_Mission_-_The_Great_Escape
["Ballgun"] = "Шаромёт", -- Construction_Mode
["Bamboo Thicket"] = "Заросли Бамбука", -- User_Mission_-_Bamboo_Thicket
-- ["Barrel Eater!"] = "",
-- ["Barrel Launcher"] = "",
["Barrel Placement Mode"] = "Режим Размещения Бочек", -- Construction_Mode
["Baseball Bat"] = "Бейсбольная бита", -- Construction_Mode
-- ["Baseballbat"] = "", -- Continental_supplies
["Bat balls at your enemies and|push them into the sea!"] = "Сбей своих соберников|бейсбольными мячами в воду!",
["Bat your opponents through the|baskets and out of the map!"] = "Выбей своих соберников через корзину в воду!",
["Bazooka"] = "Базука", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
["Bazooka Training"] = "Тренировка с базукой",
-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Beginner"] = "Новичок", -- User_Mission_-_RCPlane_Challenge
["Below-average pilot"] = "Пилот ниже среднего", -- User_Mission_-_RCPlane_Challenge
-- ["Best laps per team: "] = "",
["Best Team Times: "] = "ЛУЧШЕЕ ВРЕМЯ КОМАНДЫ: ",
-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
["Bio-Filter"] = "Био-Фильтр", -- Construction_Mode
-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
["Birdy"] = "Птичка", -- Construction_Mode
-- ["Blender"] = "", -- A_Classic_Fairytale:family
-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Новобранцы", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
["Blowtorch"] = "Бур", -- Construction_Mode, Frenzy
["Blue Team"] = "Синяя Команда", -- User_Mission_-_Dangerous_Ducklings
["Bobo"] = "Бобо", -- User_Mission_-_Nobody_Laugh
-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["BOOM!"] = "БАБАХ!",
["Boom!"] = "Бум!",
-- ["Boss defeated!"] = "",
-- ["Boss Slayer!"] = "",
["BOTTOM FEEDER"] = "АУТСАЙДЕР", -- Mutant
-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
-- ["Brainila"] = "", -- A_Classic_Fairytale:united
-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
["Build a fortress and destroy your enemy."] = "Постройте крепость и уничтожьте своего врага.", -- Construction_Mode
["Build a track and race."] = "Постройте трек и гоняйте!",
-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
-- ["C-1"] = "", -- portal
-- ["C-2"] = "", -- portal
["Cake"] = "Торт", -- Construction_Mode
-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "ЗАХВАТ ФЛАГА",
["Careless"] = "Беспечный",
-- ["Carol"] = "", -- A_Classic_Fairytale:family
["Challenge"] = "Испытание", -- SpeedShoppa
["CHALLENGE COMPLETE"] = "МИССИЯ ПРОЙДЕНА", -- User_Mission_-_RCPlane_Challenge
["Challenge completed!"] = "Испытание пройдено!", -- SpeedShoppa
["Challenge failed!"] = "Испытание провалено!", -- SpeedShoppa
["Change Weapon"] = "Сменить оружие",
-- ["changing range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
["Cheater"] = "Читер", -- User_Mission_-_RCPlane_Challenge
-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
["Cleaver"] = "Секач", -- Construction_Mode
-- ["Cleaver Placement Mode"] = "", -- Construction_Mode
-- ["Climber"] = "", -- ClimbHome
-- ["Climb Home"] = "", -- ClimbHome
["Clowns"] = "Клоуны", -- User_Mission_-_Nobody_Laugh
["Clumsy"] = "Неуклюжий",
["Cluster Bomb"] = "Касcетная бомба", -- Construction_Mode
["Cluster Bomb MASTER!"] = "МАСТЕР Касcетной бомбы", -- Basic_Training_-_Cluster_Bomb
["Cluster Bomb Training"] = "Тренировка с Касcетной бомбой", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Кодовое имя: 'Командная работа'",
-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
["Collect or destroy all the health crates."] = "Собери или уничтожь все аптечки.", -- User_Mission_-_RCPlane_Challenge
-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
["Compete to use as few planes as possible!"] = "Постарайся использовать как можно меньше самолетов!", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Закончите трек так быстро, как сможете!",
["COMPLETION TIME"] = "ВРЕМЯ ЗАВЕРШЕНИЯ", -- User_Mission_-_Rope_Knock_Challenge
["Configuration accepted."] = "Конфигурация принята.", -- WxW
["Congratulations!"] = "Поздравляем!",
["Congratulations"] = "Поздравляем", -- Basic_Training_-_Rope
["Congratulations! You have destroyed all targets within the time."] = "Поздравляем! Вы уничтожили все цели во время.", -- TargetPractice
["Congratulations! You have truly mastered this challenge! Don't forget to save the demo."] = "Поздравляем! Вы действительно освоили это испытание!", -- User_Mission_-_RCPlane_Challenge
["Congratulations! You needed only half of time|to eliminate all targets."] = "Поздравляем! Тебе понадобилась только половина|времени, чтобы уничтожить все цели.", -- Basic_Training_-_Cluster_Bomb
["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "Поздравляем! Ты закончил упражнение с Верёвкой! |- Упражнение завершится через 10 секунд!", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Поздравляем! Ты уничтожил все цели во время.", --Bazooka, Shotgun, SniperRifle
["Congratulations!"] = "Поздравления!",
["CONSTRUCTION MODE"] = "РЕЖИМ СТРОИТЕЛЬСТВА", -- Construction_Mode
["Construction Station"] = "Станция Утилит", -- Construction_Mode
-- ["Continental supplies"] = "", -- Continental_supplies
["Copper"] = "Медный", -- User_Mission_-_Nobody_Laugh
["CONTROL"] = "КОНТРОЛЬ", -- Control
["Control pillars to score points."] = "Контролируй колонны, чтобы заработать очки.", -- Control
["Core"] = "Ядро", -- Construction_Mode
-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
["Cost"] = "Стоимость", -- Construction_Mode
["Crate Placement Tool"] = "Инструмент Размещения Ящиков", -- Construction_Mode
["Crates left: %d"] = "Осталось ящиков: %d", -- User_Mission_-_RCPlane_Challenge
["crate(s)"] = "ящиков", -- SpeedShoppa
["%d crate(s) remaining"] = "%d ящиков осталось", -- SpeedShoppa
-- ["Cricket time: [Drop a fireable mine! ~ Will work if fired close to your hog & far away from enemy ~ 1 sec]"] = "", -- Continental_supplies
-- ["Current setting is "] = "", -- Gravity
["Cybernetic Empire"] = "Кибер Империя", -- User_Mission_-_Bamboo_Thicket
-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE!"] = "ЧЁРТ ПОБЕРИ, САЛАГА!",
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "ЧЁРТ ПОБЕРИ! СЛЕЗЬ С МОЕЙ ГОЛОВЫ!",
["Dangerous Ducklings"] = "Опасные Утята", -- User_Mission_-_Dangerous_Ducklings
["Deadweight"] = "Балласт",
["deaths"] = "смертей", -- Mutant
-- ["Decrease"] = "", -- Continental_supplies
-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
-- ["Defend your core from the enemy."] = "", -- Construction_Mode
-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
["Dematerializes weapons and equipment carried by enemy hedgehogs."] = "Аннигилирует вражеское оружие и оборудование.", -- Construction_Mode
["Demo"] = "Демон", -- The_Specialists
["Demolition is fun!"] = "Разрушать весело!",
-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
-- ["Depleted Kamikaze!"] = "",
["Derp"] = "Глупый", -- User_Mission_-_Nobody_Laugh
["Desert Eagle"] = "Пистолет Desert Eagle", -- Construction_Mode, A_Space_Adventure:death02
-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy invaders to score points."] = "",
-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
["Destroyer of planes"] = "Уничтожитель самолётов", -- User_Mission_-_RCPlane_Challenge
-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
["Disabled"] = "Отключено", -- WxW
-- ["Disguise as a Rockhopper Penguin: [Swap place with a random enemy hog in the circle]"] = "", -- Continental_supplies
["Disqualified!"] = "Дисквалификация!", -- User_Mission_-_That_Sinking_Feeling
-- ["Dist: "] = "", -- Space_Invasion
-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["DOUBLE KILL"] = "ДВОЙНОЕ УБИЙСТВО", -- Mutant
["Double Kill!"] = "Двойное убийство!",
-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
["Drill Rocket"] = "Сверлящая ракета", -- Construction_Mode
-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drill Strike"] = "", -- Construction_Mode
-- ["Drone Hunter!"] = "",
-- ["Drop a bomb: [Drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
["Drowner"] = "Утопающий", -- User_Mission_-_Nobody_Laugh
["Drunk greenhorn"] = "Пьяный молокосос", -- User_Mission_-_RCPlane_Challenge
-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Duration"] = "", -- Continental_supplies
-- ["Dust storm: [Deals 15 damage to all enemies in the circle]"] = "", -- Continental_supplies
["Dynamite"] = "Динамит", -- Construction_Mode
-- ["Each turn is only ONE SECOND!"] = "", -- Frenzy
["Each turn you get 1-3 random weapons"] = "Каждый ход вы получаете 1-3 случайных оружия",
["Each turn you get one random weapon"] = "Каждый ход вы получаете одно случайное оружие",
-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
-- ["Eagle Eye: [Blink to the impact ~ One shot]"] = "", -- Continental_supplies
-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
["Eckles"] = "Заика", -- User_Mission_-_Nobody_Laugh
-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
["Elimate your captor."] = "Уничтожь твоего похитителя.", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Уничтожьте всех врагов",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Уничтожь все цели, пока время не вышло.|Для этой миссии доступен неограниченный боезапас.", --Bazooka, Shotgun, SniperRifle
["Eliminate enemy hogs and take their weapons."] = "Уничтожьте вражеских ежей и получите их оружие.", -- Highlander
["Eliminate Poison before the time runs out"] = "Уничтожь Яд пока время не вышло",
["Eliminate the Blue Team"] = "Уничтожь Синюю Команду",
["Eliminate the enemy before the time runs out"] = "Уничтожь врага пока время не вышло", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Eliminate the enemy hogs to win."] = "",
["Eliminate the enemy specialists."] = "Уничтожьте вражеских специалистов.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Уничтожьте Юнит 3378 |- Слабое Сопротивление должно выжить",
["Elite pilot"] = "Элитный пилот", -- User_Mission_-_RCPlane_Challenge
-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Enabled"] = "Включено", -- WxW
["Energetic Engineer"] = "Энергичный Инженер", -- User_Mission_-_Bamboo_Thicket
["Engineer"] = "Инженер", -- The_Specialists
["Enjoy the swim..."] = "Приятного плавания...",
-- ["[Enter]"] = "",
-- ["Europe"] = "", -- Continental_supplies
-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
["Experienced beginner"] = "Продвинутый новичок", -- User_Mission_-_RCPlane_Challenge
["Extra Damage"] = "Дополнительный урон", -- Construction_Mode
["Extra Time"] = "Дополнительное время", -- Construction_Mode
-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Лучший круг: ",
["Feeble Resistance"] = "Слабое Сопротивление",
-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
-- ["Fierce Competition!"] = "", -- Space_Invasion
-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Filthy Blue"] = "Грязный Синяк", -- User_Mission_-_Dangerous_Ducklings
-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
-- ["Fire"] = "",
-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
["FIRST BLOOD MUTATES"] = "ПЕРВАЯ КРОВЬ МУТИРУЕТ", -- Mutant
-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Флаг захвачен!",
["Flag respawned!"] = "Респаун флага!",
["Flag returned!"] = "Флаг возвращен!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Флаги и базы будут помещены там, где каждая команда закончила свои первый ход.",
-- ["Flamer"] = "",
["Flamethrower"] = "Огнемет", -- Construction_Mode
-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
["Flawless victory!"] = "Безупречная победа!", -- User_Mission_-_RCPlane_Challenge
-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
["Flying Saucer"] = "Летающая тарелка", -- Construction_Mode, Frenzy
-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
["Frank"] = "Фрэнк", -- User_Mission_-_Nobody_Laugh
-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
["Freezer"] = "Замораживатель", -- Construction_Mode
-- ["FRENZY"] = "", -- Frenzy
-- ["Friendly Fire!"] = "",
-- ["fuel extended!"] = "",
["GAME BEGUN!!!"] = "ПОЕХАЛИ!!!",
["Game Modifiers: "] = "Игровые Модификаторы: ",
["GAME OVER!"] = "ИГРА ОКОНЧЕНА!",
["Game Started!"] = "Игра Началась!",
-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
-- ["GasBomb"] = "", -- Continental_supplies
-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
-- ["General information"] = "", -- Continental_supplies
["Generates power."] = "Генерирует энергию, необходимую для постройки сооружений.", -- Construction_Mode
["Generator"] = "Генератор", -- Construction_Mode
-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Доберись туда и уничтожь его!",
-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
["Get out of there!"] = "Выберись отсюда!", -- User_Mission_-_The_Great_Escape
-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "Доберись до цели, используя верёвку! |Упрвление: Влево и Вправо для раскачивания - Вверх и Вниз для укорочения и удлинения!", -- Basic_Training_-_Rope
-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
["GG!"] = "GG!", -- User_Mission_-_Rope_Knock_Challenge
-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
-- ["Girder"] = "", -- Construction_Mode
["Girder Placement Mode"] = "Режим Размещения Балок", -- Construction_Mode
-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Цель",
["GO! GO! GO!"] = "ВПЕРЁД! ВПЕРЁД! ВПЕРЁД!",
["Good birdy......"] = "Хорошая птичка...",
["Good Dude"] = "Хороший", -- User_Mission_-_The_Great_Escape
-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Удачи там!",
["Good so far!"] = "Пока хорошо!",
["Good to go!"] = "Пошёл!",
-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
["Go surf!"] = "Теперь сёрфить!", -- WxW
["GOTCHA!"] = "ПОПАЛСЯ!",
-- ["Grab Mines/Explosives"] = "",
["Grants nearby hogs life-regeneration."] = "Восстанавливает здоровье соседних ежей.", -- Construction_Mode
-- ["Gravity"] = "", -- Gravity
-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
["GREAT ! Let's kill all this enemies, using portals"] = "ПРЕКРАСНО ! Теперь можно убить всех с помощью порталов", -- portal
["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "Хорошая работа! А теперь ударь его Бейсбольной Битой! |Подсказка: Оружие можно сменить 'Правым кликом'!", -- Basic_Training_-_Rope
-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
["Greenhorn"] = "Молокосос", -- User_Mission_-_RCPlane_Challenge
-- ["Green lipstick bullet: [Poisonous, deals no damage]"] = "", -- Continental_supplies
-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
["Grenade"] = "Граната", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
["Grenade Group"] = "Группа Гренадеров", -- Target_Practice_-_Grenade_easy, Target_Practice_-_Grenade_hard
["Grenade Training"] = "Тренировка с Гранатой", -- Basic_Training_-_Grenade
["Grenadier"] = "Гренадер", -- Target_Practice_-_Grenade_easy, Target_Practice_-_Grenade_hard
["Grenadiers"] = "Гренадеры", -- Basic_Training_-_Grenade
-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Хахахаха!",
["Haha, now THAT would be something!"] = "Хаха, да не гони, ЭТО уже слишком!",
["Hammer"] = "Молот", -- Construction_Mode, Continental_supplies
-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
["Hapless Hogs"] = "Несчастные Ежи",
["%d Hapless Hogs left"] = "%d Несчастных Ёжиков осталось",
["Harry"] = "Гарри", -- User_Mission_-_Nobody_Laugh
[" HAS MUTATED"] = " МУТИРОВАЛ", -- Mutant
-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
["Healing Station"] = "Лечебная Станция", -- Construction_Mode
["Health Crate Placement Mode"] = "Режим Размещения Аптечек", -- Construction_Mode
-- ["Health crates extend your time."] = "",
["Heartful"] = "Сердечный", -- Challenge_-_Speed_Shoppa_-_Hedgelove
["Heavy"] = "Тяжёлый",
-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
-- ["Hedgehog projectile: [Fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
["Hedgewars-Basketball"] = "Hedgewars Баскетбол",
["Hedgewars-Knockball"] = "Hedgewars Вышибалы",
-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Хех, не так уж всё и плохо.",
["Hell Army"] = "Армия Ада", -- portal
["Hellish Handgrenade"] = "Адская граната", -- Construction_Mode
-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
["Hero Team"] = "Герои", -- User_Mission_-_The_Great_Escape
-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
["HIGHLANDER"] = "ЦАРЬ ГОРЫ", -- Highlander
["hiden"] = "Скрытный", -- portal
-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hit Combo!"] = "",
["hits"] = "попаданий", -- Basic_Training_-_Bazooka
-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm, I'll have to find some way of moving him off this anti-portal surface..."] = "Хмм, надо придумать как скинуть его с анти-портальной поверхности...", -- portal
-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
["Hmmm..."] = "Хммм...",
-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
-- ["Hogs in sight!"] = "", -- Continental_supplies
["HOLY SHYTE!"] = "ВОТ ЧЕРТ!", -- Mutant
["Homing Bee"] = "Пчёлка", -- Construction_Mode
-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hook"] = "Крюк", -- Challenge_-_Speed_Shoppa_-_Ropes
["Hooray!"] = "Ура!",
["Hopeless case"] = "Безнадежный случай", -- User_Mission_-_RCPlane_Challenge
-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
[" HP"] = " HP", -- Mutant
["Hunter"] = "Охотник", --Bazooka, Shotgun, SniperRifle
-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "Я не знаю, как ты это сделал... Но ты молодец! |Следующая цель вообще не составит тебе труда!", -- Basic_Training_-_Rope
-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
["Igmund"] = "Джокер", -- User_Mission_-_Nobody_Laugh
-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
["Ikeda"] = "Икэда", -- User_Mission_-_Bamboo_Thicket
-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
-- ["Increase"] = "", -- Continental_supplies
-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
["INSANITY"] = "БЕЗУМИЕ", -- Mutant
["Instructor"] = "Инструктор", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
["Insufficient Power"] = "Недостаточно Энергии", -- Construction_Mode
-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["invaders destroyed"] = "",
["Invalid Placement"] = "Неверное Размещение", -- Construction_Mode
-- ["Invasion"] = "", -- A_Classic_Fairytale:united
["Invulnerable"] = "Неуязвимость", -- Construction_Mode
["In your best (and only) flight you took out %d crates with one RC plane!"] = "В вашем лучшем (и единственном) полёте вы достали %d ящиков с одним самолётом.", -- User_Mission_-_RCPlane_Challenge
["In your best flight you took out %d crates with one RC plane."] = "В вашем лучшем полёте вы достали %d ящиков с одним самолётом.", -- User_Mission_-_RCPlane_Challenge
-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
["I should get myself a portal gun, maybe this crate has one"] = "Надо достать портальную пушку, может в этом ящике?", -- portal
-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Хорошо, что ВНЕЗАПНАЯ СМЕРТЬ аж через 99 ходов...",
-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
-- ["John"] = "", -- A_Classic_Fairytale:journey
-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Прыжки отключены",
-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze"] = "", -- Construction_Mode
-- ["Kamikaze Expert!"] = "",
["Keep it up!"] = "Так держать!",
-- ["Kerguelen"] = "", -- Continental_supplies
-- ["Killing spree!"] = "",
-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
-- ["KILLS"] = "",
-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
["King Customer"] = "Король Покупатель", -- Challenge_-_Speed_Shoppa_-_ShoppaKing
["Land Sprayer"] = "Распылитель земли", -- Construction_Mode
["Laser Sight"] = "Лазерный прицел", -- Construction_Mode
["Last Target!"] = "Последняя цель!",
-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["[Left Shift]"] = "",
-- ["left shift"] = "", -- Continental_supplies
["Lestat"] = "Лестат", -- portal
-- ["Let a Continent provide your weapons!"] = "", -- Continental_supplies
-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
["Limburger"] = "Старый Лимбургер", -- Construction_Mode
["Listen up, maggot!!"] = "Слушай сюда, щегол!!",
-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
-- ["Lively Lifeguard"] = "",
-- ["Lonely Cries: [Rise the water if no hog is in the circle and deal 7 damage to all enemy hogs]"] = "", -- Continental_supplies
-- ["Lonely Hog"] = "", -- ClimbHome
-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
["Loon"] = "Псих", -- The_Specialists
["Low Gravity"] = "Слабая гравитация", -- Construction_Mode, Frenzy
["Lucifer"] = "Люцифер", -- portal
-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
["LUDICROUS KILL"] = "НЕЛЕПОЕ УБИЙСТВО", -- Mutant
-- ["Made it!"] = "", -- ClimbHome
-- ["- Massive weapon bonus on first turn"] = "", -- Continental_supplies
-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
-- ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies
["MEGA KILL"] = "МЕГА УБИЙСТВО", -- Mutant
-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
["milliseconds"] = "миллисекунд", -- SpeedShoppa
-- ["Mindy"] = "", -- A_Classic_Fairytale:united
["Mine"] = "Мина", -- Construction_Mode, Frenzy
-- ["Mine Deployer"] = "",
-- ["Mine Eater!"] = "",
["Mine Placement Mode"] = "Режим Размещения Мин", -- Construction_Mode
["|- Mines Time:"] = "|- Задержка Мин:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["Mine Strike"] = "", -- Construction_Mode
["MISSION FAILED"] = "МИССИЯ ПРОВАЛЕНА", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["Mission lost!"] = "Миссия провалена!", -- Basic_Training_-_Grenade
-- ["MISSION SUCCESS"] = "",
["MISSION SUCCESSFUL"] = "МИССИЯ УСПЕШНА", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["Mission won!"] = "Миссия успешна!", -- Basic_Training_-_Grenade
["Molotov Cocktail"] = "Коктейль Молотова", -- Construction_Mode
-- ["Molotov"] = "", -- Continental_supplies
["MONSTER KILL"] = "УБИЙСТВО МОНСТРА", -- Mutant
-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
["Mortar"] = "Миномёт", -- Construction_Mode, A_Space_Adventure:death02
-- ["Movement: [Up], [Down], [Left], [Right]"] = "",
["Mudball"] = "Комок грязи", -- Construction_Mode
-- ["Multi-shot!"] = "",
-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
["-------"] = "-------", -- Mutant
["MUTANT"] = "МУТАНТ", -- Mutant
["Mutant"] = "Мутант", -- Mutant
["Nade Boy"] = "Снайперок", -- Basic_Training_-_Grenade
-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Герои Без Имен",
-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
-- ["Napalm"] = "", -- Construction_Mode
-- ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies
-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
["Naughty Ninja"] = "Озорной ниндзя", -- User_Mission_-_Dangerous_Ducklings
-- ["New Barrels Per Turn"] = "",
["NEW CLAN RECORD: "] = "НОВЫЙ РЕКОРД КЛАНА: ",
["NEW fastest lap: "] = "НОВЫЙ лучший круг: ",
-- ["New Mines Per Turn"] = "",
["NEW RACE RECORD: "] = "НОВЫЙ РЕКОРД ГОНКИ: ",
["Newton's Hammock"] = "Гамак Ньютона",
-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
["Ninja"] = "Ниндзя", -- The_Specialists
["Nobody Laugh"] = "Никто не смеётся", -- User_Mission_-_Nobody_Laugh
-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
-- ["NomNom"] = "", -- A_Classic_Fairytale:united
-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
-- ["NORMAL"] = "", -- Continental_supplies
["Normal players can only score points by killing the mutant."] = "Обычные игроки могут получить очки только убив Мутанта.", -- Mutant
-- ["North America"] = "", -- Continental_supplies
["Not all hogs are born equal."] = "Не все ежи рождаются равными.", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "НЕДОСТАТОЧНО КОНТРОЛЬНЫХ ТОЧЕК",
-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Совсем Не Товарищеский Матч", -- Basketball, Knockball
-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "Теперь найди следующую цель!|Подсказка: Ты потеряешь здоровье, если упадешь, будь осторожен!", -- Basic_Training_-_Rope
-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
["Object Placement Tool"] = "Инструмент Размещения Объектов", -- Construction_Mode
-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "О, нет! Попробуй еще раз!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "О, нет! Время вышло! Попробуй еще раз.", --Bazooka, Shotgun, SniperRifle
["Oh no! You failed! Just try again."] = "О, нет! Ты проиграл! Попробуй еще раз.", -- Basic_Training_-_Cluster_Bomb
-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
-- ["Olive"] = "", -- A_Classic_Fairytale:united
-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "ТОЛЬКО ОДИН ЁЖ НА КОМАНДУ! ИЗБЫТОК ЕЖЕЙ БУДЕТ УДАЛЕН", -- Mutant
-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
["oneye"] = "Циклоп", -- portal
-- ["on Skip"] = "", -- Continental_supplies
-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Операция 'Ныряльщик'",
["Opposing Team: "] = "Команда Соперника: ",
-- ["or 'g=50, g2=150, period=4000' for gravity changing|from 50 to 150 and back with period of 4000 msec"] = "", -- Gravity
-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
["Other kills don't give you points."] = "Другие убийства не дадут вам очков.", -- Mutant
["Ouch!"] = "Ох!", -- User_Mission_-_Rope_Knock_Challenge
-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
["Parachute"] = "Парашют", -- Continental_supplies
["Pathetic Hog #%d"] = "Жалкий Ёж #%d",
["Pathetic Resistance"] = "Жалкое Сопротивление", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Penguin roar: [Deal 15 damage + 15% of your hogs health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies
-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "У каждого ежа свое оружие",
["Personal Portal Device"] = "Портальная Пушка", -- Construction_Mode
-- ["Per team weapons"] = "", -- Continental_supplies
-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
["phosphatoglucidique"] = "Углеводофосфатный", -- portal
["Piano Strike"] = "Фортепьяновый удар", -- Construction_Mode
["Pickhammer"] = "Отбойный молоток", -- Construction_Mode
-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using the 'Air Attack' weapon."] = "Расположите больше контрольных точек, используя 'Воздушную атаку'",
["Planes used: %d"] = "Использовано самолётов: %d", -- User_Mission_-_RCPlane_Challenge
-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
["player"] = "игрок", -- portal
["Please place the way-point further from the waterline."] = "Поместите контрольную точку подальше от воды.", -- Racer
["Please place the way-point in the open, within the map boundaries."] = "Поместите контрольную точку в открытом месте внутри границ карты.", -- Racer
-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["Point Blank Combo!"] = "", -- Space_Invasion
["points"] = "очки", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["POINTS"] = "ОЧКИ", -- Mutant
["Poison"] = "Яд",
-- ["Population"] = "", -- Continental_supplies
-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
["Portal mission"] = "Портальная миссия", -- portal
-- ["Power Remaining"] = "",
["Predator"] = "Хищник", -- portal
["Prepare yourself"] = "Готовься",
-- ["presice"] = "", -- Continental_supplies
["Press [Enter] to accept this configuration."] = "Нажмите [Enter] для принятия конфигурации.", -- WxW
-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
-- ["Press [Precise] to skip intro"] = "",
["Prestigious Pilot"] = "Престижный Пилот", -- User_Mission_-_RCPlane_Challenge
["Private Nolak"] = "Рядовой Нолак", -- Target_Practice_-_Cluster_Bomb
["Private Novak"] = "Рядовой Новак", -- Basic_Training_-_Cluster_Bomb
["Professional pilot"] = "Профессиональный пилот", -- User_Mission_-_RCPlane_Challenge
["Professional stunt pilot"] = "Профессиональный пилот-трюкач", -- User_Mission_-_RCPlane_Challenge
-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Pyro"] = "Пироман", -- The_Specialists
["Race complexity limit reached."] = "Лимит сложности гонки достигнут.",
["RACER"] = "ГОНЩИК",
-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Radar Ping"] = "", -- Space_Invasion
-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
["Rank: %s"] = "Ранк: %s", -- User_Mission_-_RCPlane_Challenge
-- ["random in range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
["razac"] = "Чумной", -- portal
-- ["RC Plane"] = "", -- Construction_Mode
["RC PLANE TRAINING"] = "ТРЕНИРОВКА С РАДИОУПРАВЛЯЕМЫМ САМОЛЕТОМ", -- User_Mission_-_RCPlane_Challenge
-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
["Reflector Shield"] = "Щит-Отражатель", -- Construction_Mode
["Reflects enemy projectiles."] = "Отражает снаряды врагов.", -- Construction_Mode
-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "Помни: Верёвка изгибается только вокруг объекты, |если же она ничего не касается, то всегда остается прямой!", -- Basic_Training_-_Rope
-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- ["REMOVED"] = "", -- Continental_supplies
["rescues"] = "спасено", -- User_Mission_-_That_Sinking_Feeling
["Respawner"] = "Воскреситель", -- Construction_Mode
-- ["Resurrector"] = "", -- Construction_Mode
["Resurrects dead hedgehogs."] = "Возвращает к жизни мертвых ежей.", -- Construction_Mode
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Доставьте вражеский флаг на вашу базу для получения очков | - Выигрывает команда с 3мя захватами флага | - Вы получаете очки только когда ваш флаг находится на базе | - Убитые/Утонувшие ежи теряют флаг | - Брошенные флаги могут быть возвращены или захвачены повторно | - Убитые ежи воскресают",
-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
["Rider"] = "Адский Всадник", -- portal
-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["ronald"] = "Рональд", -- portal
["Rope"] = "Верёвка", -- Construction_Mode
["ROPE-KNOCKING"] = "ВЫШИБАНИЕ-ВЕРЁВКОЙ", -- User_Mission_-_Rope_Knock_Challenge
["Rope Master!"] = "Мастер Верёвки!", -- Basic_Training_-_Rope
["Roper"] = "Верёвочник", -- SpeedShoppa
["Ropes and Crates"] = "Верёвки и Ящики", -- Challenge_-_Speed_Shoppa_-_Ropes
["Rope Team"] = "Верёвочники", -- Basic_Training_-_Rope
-- ["Rope to safety"] = "", -- ClimbHome
["Rope Training"] = "Тренировка с Верёвкой", -- Basic_Training_-_Rope
-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Лимит Раундов:",
-- ["Round Limit"] = "",
["Rounds Complete: "] = "Раундов Завершено: ",
-- ["Rounds Complete"] = "",
-- ["Rubber Band"] = "", -- Construction_Mode
["Rubber Placement Mode"] = "Режим Размещения Батутов", -- Construction_Mode
["RULES"] = "ПРАВИЛА", -- Frenzy, Mutant
["RULES OF THE GAME [Press ESC to view]"] = "ПРАВИЛА ИГРЫ",
-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["s|"] = "",
-- ["Sabotage/Flare: [Sabotage all hogs in the circle and deal ~1 dmg OR Fire a cluster up into the air]"] = "", -- Continental_supplies
["Saint"] = "Святой", -- The_Specialists
-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
-- ["Salvation"] = "", -- A_Classic_Fairytale:family
-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Спасите как можно больше несчастных ежей!",
-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["SCORE"] = "",
["Score"] = "Счет", -- Mutant
["sec"] = "сек", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
["%.1f seconds were remaining."] = "%.1f секунд еще оставалось.", -- Basic_Training_-_Bazooka
["Seduction"] = "Соблазнение", -- Continental_supplies
-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Увидимся!",
-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
-- ["Select continent!"] = "", -- Continental_supplies
-- ["Select continent first round with the Weapon Menu or by"] = "", -- Continental_supplies
-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
-- ["selected!"] = "",
-- ["Set period to negative value for random gravity"] = "", -- Gravity
-- ["Setup:|'g=150', where 150 is 150% of normal gravity"] = "", -- Gravity
-- ["s"] = "", -- GaudyRacer, Space_Invasion
-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
-- ["Shield boosted! +30 power"] = "",
-- ["Shield Depleted"] = "",
-- ["Shield is fully recharged!"] = "",
-- ["Shield Master!"] = "",
-- ["Shield Miser!"] = "",
-- ["Shield OFF:"] = "",
-- ["Shield ON:"] = "",
-- ["Shield Seeker!"] = "",
["Shoppa Union"] = "Союз Шоппы", -- Challenge_-_Speed_Shoppa_-_Ropes, Challenge_-_Speed_Shoppa_-_ShoppaKing
["Shoppers"] = "Шопперы", -- SpeedShoppa
["Shoryuken"] = "Восходящий удар Дракона", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
["Shotgun"] = "Дробовик", -- Continental_supplies
-- ["Shotgun Team"] = "",
-- ["Shotgun Training"] = "",
-- ["shots remaining."] = "",
["Silly"] = "Глупый",
["SineGun"] = "Синус-пушка (бета)", -- Construction_Mode
["Sinky"] = "Утопленник",
-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s выбит и Команда %d|оштрафована!| |Счет:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s выбит и Команда %d|получает очко!| |Счет:", -- Basketball, Knockball
-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
-- ["Slot"] = "", -- Frenzy
-- ["Slot keys save time! (F1-F10 by default)"] = "", -- Frenzy
-- ["SLOTS"] = "", -- Frenzy
-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
["Sniper"] = "Снайпер", -- The_Specialists
["Sniper Rifle"] = "Снайперская винтовка", -- Continental_supplies
-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Тренировка снайпера",
["Sniperz"] = "Снайперы",
-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
["Soldier"] = "Солдат", -- The_Specialists
-- ["Some weapons have a second option. Find them with"] = "", -- Continental_supplies
-- ["South America"] = "", -- Continental_supplies
-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
["Spawn the crate, and attack!"] = "Подбери ящик и атакуй!", -- WxW
-- ["Special Weapons:"] = "", -- Continental_supplies
-- ["Speed Shoppa"] = "", -- SpeedShoppa
-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Губка",
["Spooky Tree"] = "Зловещее дерево",
-- ["Sprite Placement Mode"] = "", -- Construction_Mode
-- ["Sprite Testing Mode"] = "", -- Construction_Mode
["STATUS UPDATE"] = "ОБНОВЛЕНИЕ СТАТУСА", -- GaudyRacer, Space_Invasion
-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Sticky Mine"] = "Мина-Липучка", -- Continental_supplies
["Sticky Mine Placement Mode"] = "Режим Размещения Мин-Липучек", -- Construction_Mode
-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
["Structure Placement Mode"] = "Режим Размещения Сооружений", -- Construction_Mode
["Structure Placement Tool"] = "Инструмент Размещения Сооружений", -- Construction_Mode
["Subject"] = "Испытуемый", -- portal
-- ["Sundaland"] = "", -- Continental_supplies
["Super Weapons"] = "Супер Оружие", -- WxW
["Support Station"] = "Станция Поддержки", -- Construction_Mode
["Surf Before Crate"] = "Сёрфинг Перед Ящиком", -- WxW
-- ["Surfer! +15 points!"] = "", -- Space_Invasion
-- ["Surfer!"] = "", -- WxW
-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["switch"] = "", -- Continental_supplies
["Switched to "] = "Выбран ",
-- ["Switch Hog"] = "", -- Construction_Mode
-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
-- ["tab"] = "", -- Continental_supplies
-- ["Tagging Mode"] = "", -- Construction_Mode
-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
-- ["Tardis"] = "", -- Construction_Mode
-- ["Target Placement Mode"] = "", -- Construction_Mode
["Targets left: %d"] = "Осталось целей: %d", -- TargetPractice
["Target Practice: Bazooka (easy)"] = "Учебная Стрельба: Базука (легко)", -- Target_Practice_-_Bazooka_easy
["Target Practice: Bazooka (hard)"] = "Учебная Стрельба: Базука (сложно)", -- Target_Practice_-_Bazooka_hard
["Target Practice: Grenade (easy)"] = "Учебная Стрельба: Граната (легко)", -- Target_Practice_-_Grenade_easy
["Target Practice: Grenade (hard)"] = "Учебная Стрельба: Граната (сложно)", -- Target_Practice_-_Grenade_hard
["Target Practice: Homing Bee"] = "Учебная Стрельба: Пчёлка", -- Target_Practice_-_Homing_Bee
["Target Practice: Shotgun"] = "Учебная Стрельба: Дробовик", -- Target_Practice_-_Shotgun
["Team %d: "] = "Команда %d: ",
["Team of Hearts"] = "Команда сердец", -- Challenge_-_Speed_Shoppa_-_Hedgelove
["Team Scores"] = "Очки команд", -- Control, Space_Invasion
["Team Zook"] = "Команда Зуки", -- Target_Practice_-_Bazooka_easy, Target_Practice_-_Bazooka_hard
["Teleportation Mode"] = "Режим Телепортации", -- Construction_Mode
["Teleportation Node"] = "Узел Телепортации", -- Construction_Mode
-- ["Teleport"] = "", -- Construction_Mode, Frenzy
-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
["Teleport Unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "Неудачная Телепортация. Вы можете телепортироваться только в области влияния ваших телепортов.", -- Construction_Mode
-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Дед Мазай и Ёжики",
-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["That was pointless."] = "",
-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "Весь пол покрыт анти-портальной краской и мне нечем его убить... Может сбросить на него что-то?..", -- portal
["The Bottom Feeder can score points by killing anyone."] = "Аутсайдер может заработать очки убив любого.", -- Mutant
-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
["The Customer is King"] = "Покупатель это Король", -- Challenge_-_Speed_Shoppa_-_ShoppaKing
-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Враг прячется на соседней утке!",
-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
["The first player to kill someone becomes the Mutant."] = "Первый игрок, убивший кого-либо, становится Мутантом.", -- Mutant
["The flag will respawn next round."] = "Флаг опять появится в следующем раунде.",
["The flood has stopped! Challenge over."] = "Наводнение остановилось! Испытание закончено.", -- User_Mission_-_That_Sinking_Feeling
-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
["The Great Escape"] = "Великий Побег", -- User_Mission_-_The_Great_Escape
["The Great Hog in the sky sees your sadness and grants you a boon."] = "Великий Ёж на небесах видит вашу печаль и благословляет вас даром.", -- Construction_Mode
-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
["The Hogies"] = "Боевые Ежи", -- Target_Practice_-_Cluster_Bomb
-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
["The Mutant has super-weapons and a lot of health."] = "У Мутанта есть супер-оружие и много здоровья.", -- Mutant
["The Mutant loses health quickly if he doesn't keep scoring kills."] = "Мутант быстро теряет здоровье, если не зарабатывает очки за убийства.", -- Mutant
["The Nameless One"] = "Дед Мазай",
["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "Следующая цель довольно сложна! |Подсказка: Нужно сделать несколько раскачиваний!", -- Basic_Training_-_Rope
-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
["The player with least points (or most deaths) becomes the Bottom Feeder."] = "Игрок с наименьшим количеством очков становится Аутсайдером.", -- Mutant
["There are a variety of structures available to aid you."] = "Множество сооружений доступны вам в помощь.", -- Construction_Mode
-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "СПЕЦИАЛИСТЫ",
-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Это непростая цель.",
["This rain is really something..."] = "Этот дождь нескончаем...",
["This was an awesome performance! But this challenge can be finished with even just one RC plane. Can you figure out how?"] = "Потрясающее исполнение! Но это испытание можно пройти всего с одним самолётом. Знаете как?", -- User_Mission_-_RCPlane_Challenge
-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
-- ["Timed Kamikaze!"] = "",
-- ["Time Extended!"] = "",
-- ["Time Extension"] = "",
["TIME: "] = "ВРЕМЯ: ",
["Time's up!"] = "Время вышло!", -- Basic_Training_-_Sniper_Rifle
["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "Подсказка: Поведение верёвки отличается от того, что в реальном мире, |используй это как преимущество!", -- Basic_Training_-_Rope
-- ["Toggle Shield"] = "",
-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
["Top-class elite pilot"] = "Элитный пилот топ класса", -- User_Mission_-_RCPlane_Challenge
-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Токсичные", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "ТРЕК ЗАВЕРШЕН",
["Trainee"] = "Ученик", -- TargetPractice
["training"] = "Тренировка", -- portal
["Training Team"] = "Обучающиеся", -- TargetPractice
-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "Трофейная Гонка",
-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
-- ["T_T"] = "",
-- ["Tumbling Time Extended!"] = "",
-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
-- ["Turn Time"] = "",
-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
["ULTRA KILL"] = "УЛЬТРА УБИЙСТВО", -- Mutant
-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unique new weapons"] = "", -- Continental_supplies
["Unit"] = "Юнит", -- User_Mission_-_Newton_and_the_Hammock
-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Юнит 3378",
["Unit 835"] = "Юнит 835", -- User_Mission_-_Bamboo_Thicket
-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
["Unlimited Attacks"] = "Бесконечные атаки",
["Unlucky Sods"] = "Неудачники", -- User_Mission_-_Rope_Knock_Challenge
-- ["Unstoppable!"] = "",
["Unsuspecting Louts"] = "Доверчивые хамы", -- User_Mission_-_Rope_Knock_Challenge
-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
["Upper-class elite pilot"] = "Элитный пилот высшего класса", -- User_Mission_-_RCPlane_Challenge
-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Одиночная Миссия",
["Use the air-attack weapons and the arrow keys to select structures."] = "Используйте 'Воздушную атаку' и стрелки, чтобы выбрать сооружение.", -- Construction_Mode
-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Use the portal to move fast and far, use it to kill, use it with caution!"] = "Используй портал для перемещения, используй его для убийства, используй его с осторожностью!", -- portal
["Use the rope to knock your enemies to their doom."] = "Используйте веревку, чтобы сбить врагов к их гибели.", -- User_Mission_-_Rope_Knock_Challenge
-- ["Use your ready time to think."] = "", -- Frenzy
["Use your rope to collect all crates as fast as possible."] = "Используйте веревку, чтобы собрать все ящики как можно быстрее.", -- SpeedShoppa
["Use your rope to get from start to finish as fast as you can!"] = "Используй веревку, чтобы добраться от старта до финиша как можно быстрее!",
["Utility Crate Placement Mode"] = "Режим Размещения Ящиков с Утилитами", -- Construction_Mode
["Vampirism"] = "Вампиризм", -- Construction_Mode
-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
["Victory!"] = "Победа!", -- Basic_Training_-_Rope
["Victory for the "] = "Победа за ", -- CTF_Blizzard, Capture_the_Flag
["voldemort"] = "Волан-де-Морт", -- portal
-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
["Walls Left"] = "Стен осталось", -- WxW
["Walls Required"] = "Стен Необходимо", -- WxW
-- ["WALL TO WALL"] = "ОТ СТЕНЫ К СТЕНЕ", -- WxW
["Wannabe Flyboys"] = "Хочу быть Пилотом", -- User_Mission_-_RCPlane_Challenge
["Wannabe Shoppsta"] = "Хочу быть Шоппером", -- User_Mission_-_Rope_Knock_Challenge
-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
["Watermelon Bomb"] = "Арбузная бомба", -- Construction_Mode
["Waypoint placed."] = "Контрольная Точка добавлена.",
["Way-Points Remaining"] = "Контрольных Точек осталось",
-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
["Weapon Crate Placement Mode"] = "Режим Размещения Ящиков с Оружием", -- Construction_Mode
["Weapon Filter"] = "Фильтр Оружия", -- Construction_Mode
-- ["weaponschemes"] = "", -- Continental_supplies
["Weapons Reset"] = "Сброс оружия",
["Weapons reset."] = "Сброс оружия.", -- Highlander
-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Отлично.",
-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
[" What !! For all of this struggle i just win some ... TIME o0"] = " ЧТО ?! За все эти страдания я выиграл только немного ... ВРЕМЕНИ o0", -- portal
-- ["What has "] = "", -- A_Classic_Fairytale:backstab
-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
-- ["When?"] = "", -- A_Classic_Fairytale:enemy
-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
["Whip"] = "Кнут", -- Construction_Mode
-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
-- ["Why "] = "", -- A_Classic_Fairytale:backstab
-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
["Will be useful if I need a new plateform or if I want to rise...."] = "Это пригодится, чтобы подняться выше...", -- portal
-- ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies
-- ["- Will give you an airstrike every fifth turn."] = "", -- Continental_supplies
-- ["- Will give you a parachute every second turn."] = "", -- Continental_supplies
["Will this ever end?"] = "Когда уже конец?",
["WINNER IS "] = "ПОБЕДИЛ ", -- Mutant
["WINNING TIME: "] = "ПОБЕДНОЕ ВРЕМЯ: ",
-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
-- ["You are far from home, and the water is rising, climb up as high as you can!"] = "", -- ClimbHome
-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
["You can't fire a portal on the blue surface"] = "Нельзя ставить порталы на синюю поверхность", -- portal
-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Могу поклясться, что вода прибывает!",
-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
["You did not make it in time, try again!"] = "Время вышло, попробуй еще раз!", -- Basic_Training_-_Rope
["You had %.2fs remaining on the clock (+%d points)."] = "У вас оставалось %.2f секунд на таймере (+%d очков).", -- Basic_Training_-_Sniper_Rifle
["You had %.1fs remaining on the clock (+%d points)."] = "У вас оставалось %.1f секунд на таймере (+%d очков).", -- TargetPractice
-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
-- ["You have "] = "", -- A_Classic_Fairytale:dragon
-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
["You have been respawned, at your last checkpoint!"] = "Ты возродился на последней контрольной точке!", -- Basic_Training_-_Rope
["You have been respawned, be more carefull next time!"] = "Ты возродился, будь осторожней в следующий раз!", -- Basic_Training_-_Rope
-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
["You have collected %d out of %d crate(s)."] = "Вы собрали %d из %d ящиков.", -- SpeedShoppa
["You have destroyed %d of %d targets."] = "Вы уничтожили %d из %d целей.", -- Basic_Training_-_Bazooka
["You have destroyed %d of %d targets (+%d points)."] = "Вы уничтожили %d из %d целей (+%d очков).", -- Basic_Training_-_Sniper_Rifle
["You have dropped %d missiles."] = "Вы запустили %d ракет.", -- User_Mission_-_RCPlane_Challenge
-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
["You have finished the bazooka training!"] = "Вы прошли тренировку с базукой!", -- Basic_Training_-_Bazooka
["You have finished the challenge!"] = "Вы прошли испытание!", -- User_Mission_-_RCPlane_Challenge
["You have finished the challenge in %.3f s."] = "Вы прошли испытание за %.3f сек.", -- SpeedShoppa
["You have finished the target practice!"] = "Вы завершили учебную стрельбу!", -- TargetPractice
["You have gained an achievement: %s"] = "Вы получили достижение: %s", -- User_Mission_-_RCPlane_Challenge
-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
["You have launched %d bazookas."] = "Вы запустили %d базук.", -- Basic_Training_-_Bazooka
["You have launched %d homing bees."] = "Вы запустили %d пчёлок.", -- Target_Practice_-_Homing_Bee
["You have made %d shots."] = "Вы сделали %d выстрелов.", -- Basic_Training_-_Sniper_Rifle
["You haven't rescued anyone."] = "Вы никого не спасли.", -- User_Mission_-_That_Sinking_Feeling
["You have obtained an achievement: Lively Lifeguard"] = "Вы получили достижение: Живучий Спасатель", -- User_Mission_-_That_Sinking_Feeling
["You have perfectly beaten the challenge!"] = "Вы прекрасно прошли испытание!", -- User_Mission_-_RCPlane_Challenge
-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Вы доставили флаг!!",
["You have shot %d times."] = "Вы выстрелили %d раз.", -- TargetPractice
["You have thrown %d grenades."] = "Вы бросили %d гранат.", -- Target_Practice_-_Grenade_easy, Target_Practice_-_Grenade_hard
["You have to destroy 12 targets in 180 seconds"] = "Тебе надо уничтожить 12 целей за 180 секунд", -- Basic_Training_-_Cluster_Bomb
["You have used only 1 RC plane. Outstanding!"] = "Вы использовали всего 1 самолёт. Выдающееся достижение!", -- User_Mission_-_RCPlane_Challenge
["You have used %d RC planes."] = "Вы использовали %d самолётов.", -- User_Mission_-_RCPlane_Challenge
["You have successfully finished the sniper rifle training!"] = "Вы успешно завершили тренировку со снайперской винтовкой!", -- Basic_Training_-_Sniper_Rifle
-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
["You lose!"] = "Вы проиграли!", -- Basic_Training_-_Bazooka
["You may only attack from a rope!"] = "Вы можете атаковать только с верёвки!", -- WxW
["You may only spawn 5 crates per turn."] = "Вы можете создавать только 5 ящиков за ход.", -- Construction_Mode
["You may only use 1 Extra Time per turn."] = "Вы можете использовать Дополнительное Время только один раз за ход.", -- Construction_Mode
-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
["You must survive the flood in order to score."] = "Вы должны пережить наводнение, чтобы заработать очки.", -- User_Mission_-_That_Sinking_Feeling
-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
["Your accuracy was %.1f%%."] = "Ваша точность составила %.1f%%.", -- Basic_Training_-_Bazooka
["Your accuracy was %.1f%% (+%d points)."] = "Ваша точность составила %.1f%% (+%d очков).", -- TargetPractice
-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "У тебя хорошо получается! |Подсказка: Когда веревка укорачивается, ты двигаешься быстрее! |А когда удлиняется - медленнее!", -- Basic_Training_-_Rope
-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
["Your hedgehog died!"] = "Ваш ёж умер!", -- User_Mission_-_That_Sinking_Feeling
-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["Your rank: %s"] = "Ваш ранк: %s", -- User_Mission_-_RCPlane_Challenge
-- ["You saved"] = "",
["You saved %d of 8 Hapless Hogs."] = "Вы спасли %d из 8 Несчастных Ёжиков", -- User_Mission_-_That_Sinking_Feeling
-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Ты проиграл. Попробуй еще раз.",
["You've reached the goal!| |Time: "] = "Вы достигли цели!| |Время: ",
-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
-- ["- You will recieve 2-4 weapons on each kill! (Even on own hogs)"] = "", -- Continental_supplies
-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
-- ["Zealandia"] = "", -- Continental_supplies
["zombi"] = "Зомби", -- portal
["Zook"] = "Зук", -- Target_Practice_-_Bazooka_easy, Target_Practice_-_Bazooka_hard
["'Zooka Team"] = "Команда Зука",
-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}