Set install dir for emscripten
While not required, should help compatibility with older cmake versions.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "map.h"
#include "../util/inihelper.h"
#include "../util/util.h"
#include "../util/logging.h"
#include <stdlib.h>
flib_map *flib_map_create_regular(const char *seed, const char *theme, int templateFilter) {
if(log_badargs_if2(seed==NULL, theme==NULL)) {
return NULL;
}
flib_map newmap = {0};
newmap.mapgen = MAPGEN_REGULAR;
newmap.name = "+rnd+";
newmap.seed = (char*)seed;
newmap.theme = (char*)theme;
newmap.templateFilter = templateFilter;
return flib_map_copy(&newmap);
}
flib_map *flib_map_create_maze(const char *seed, const char *theme, int mazeSize) {
if(log_badargs_if2(seed==NULL, theme==NULL)) {
return NULL;
}
flib_map newmap = {0};
newmap.mapgen = MAPGEN_MAZE;
newmap.name = "+maze+";
newmap.seed = (char*)seed;
newmap.theme = (char*)theme;
newmap.mazeSize = mazeSize;
return flib_map_copy(&newmap);
}
flib_map *flib_map_create_named(const char *seed, const char *name) {
if(log_badargs_if2(seed==NULL, name==NULL)) {
return NULL;
}
flib_map newmap = {0};
newmap.mapgen = MAPGEN_NAMED;
newmap.name = (char*)name;
newmap.seed = (char*)seed;
return flib_map_copy(&newmap);
}
flib_map *flib_map_create_drawn(const char *seed, const char *theme, const uint8_t *drawData, size_t drawDataSize) {
if(log_badargs_if3(seed==NULL, theme==NULL, drawData==NULL)) {
return NULL;
}
flib_map newmap = {0};
newmap.mapgen = MAPGEN_DRAWN;
newmap.name = "+drawn+";
newmap.seed = (char*)seed;
newmap.theme = (char*)theme;
newmap.drawData = (uint8_t*) drawData;
newmap.drawDataSize = drawDataSize;
return flib_map_copy(&newmap);
}
flib_map *flib_map_copy(const flib_map *map) {
flib_map *result = NULL;
if(map) {
flib_map *newmap = flib_calloc(1, sizeof(flib_map));
if(newmap) {
newmap->mapgen = map->mapgen;
newmap->drawDataSize = map->drawDataSize;
newmap->drawData = flib_bufdupnull(map->drawData, map->drawDataSize);
newmap->mazeSize = map->mazeSize;
newmap->name = flib_strdupnull(map->name);
newmap->seed = flib_strdupnull(map->seed);
newmap->templateFilter = map->templateFilter;
newmap->theme = flib_strdupnull(map->theme);
if((newmap->drawData || !map->drawData) && (newmap->name || !map->name) && (newmap->seed || !map->seed) && (newmap->theme || !map->theme)) {
result = newmap;
newmap = NULL;
}
}
flib_map_destroy(newmap);
}
return result;
}
void flib_map_destroy(flib_map *map) {
if(map) {
free(map->seed);
free(map->drawData);
free(map->name);
free(map->theme);
free(map);
}
}