I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QPushButton>
#include <QFileDialog>
#include "pagedrawmap.h"
#include "drawmapwidget.h"
PageDrawMap::PageDrawMap(QWidget* parent) : AbstractPage(parent)
{
QGridLayout * pageLayout = new QGridLayout(this);
QPushButton * pbUndo = addButton(tr("Undo"), pageLayout, 0, 0);
QPushButton * pbClear = addButton(tr("Clear"), pageLayout, 1, 0);
QPushButton * pbLoad = addButton(tr("Load"), pageLayout, 2, 0);
QPushButton * pbSave = addButton(tr("Save"), pageLayout, 3, 0);
BtnBack = addButton(":/res/Exit.png", pageLayout, 5, 0, true);
drawMapWidget = new DrawMapWidget(this);
pageLayout->addWidget(drawMapWidget, 0, 1, 5, 1);
connect(pbUndo, SIGNAL(clicked()), drawMapWidget, SLOT(undo()));
connect(pbClear, SIGNAL(clicked()), drawMapWidget, SLOT(clear()));
connect(pbLoad, SIGNAL(clicked()), this, SLOT(load()));
connect(pbSave, SIGNAL(clicked()), this, SLOT(save()));
}
void PageDrawMap::load()
{
QString fileName = QFileDialog::getOpenFileName(NULL, tr("Load drawn map"), ".", tr("Drawn Maps (*.hwmap);;All files (*)"));
if(!fileName.isEmpty())
drawMapWidget->load(fileName);
}
void PageDrawMap::save()
{
QString fileName = QFileDialog::getSaveFileName(NULL, tr("Save drawn map"), ".", tr("Drawn Maps (*.hwmap);;All files (*)"));
if(!fileName.isEmpty())
drawMapWidget->save(fileName);
}