INSTALL
author smxx
Thu, 04 Feb 2010 20:45:03 +0000
changeset 2747 7889a3a9724f
parent 2549 80ef2224a520
child 3301 df0c2a29c3d7
permissions -rw-r--r--
Server: * Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!) Engine: * Added support for flags * Added weapon tooltips * Moved SplitBySpace to uMisc * Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine * Flash active team while green arrow is shown (waiting for input or camera centered on active hog) * Updated English locale Frontend: * Added support for flags * Added flag selection to edit team page * Added checkbox for weapon tooltips in options * "Random team" button may now be translated * Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol) Graphics: * Added basic set of example flags

To compile and install you need:
 - Qt >= 4.4
 - FreePascal >= 2.2.0
 - SDL >= 1.2.5
 - SDL_net >= 1.2.5
 - SDL_mixer >= 1.2
 - SDL_image >= 1.2
 - SDL_ttf >= 2.0
 - CMake >= 2.6.0
For server:
 - Glasgow Haskell Compiler 6.10
 - dataenc package
 - hslogger package
 - utf8-string package

1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" .

add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do

$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 .

if you have QT installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"

2. Compile:
$ make

3. Install:
# make install


That's all! Enjoy!