(*
* Hedgewars, a worms-like game
* Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
*
* Distributed under the terms of the BSD-modified licence:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* with the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*)
unit fGUI;
interface
uses Windows;
procedure ProcessMessages;
function GetWindowTextStr(hwnd: HWND): string;
procedure DoControlPress(wParam: WPARAM; lParam: LPARAM);
procedure DoDrawButton(idCtl: UINT; lpmis: PDrawItemStruct);
procedure LoadGraphics;
procedure DoDestroy;
procedure DoCreateControls;
procedure DoCreateMainWindow;
var hwndMain,hwndOptions: HWND;
var isTerminated: boolean = false;
var //main menu
bitmap ,optbmp ,localbmp ,netbmp ,demobmp ,exitbmp ,setsbmp : HBITMAP;
BackGroundDC ,OptBGroundDC ,DCLocalGame ,DCNetGame ,DCDemoPlay ,DCExitGame ,DCSettings : HDC;
HLocalGameBtn ,HNetGameBtm ,HDemoBtn ,HExitGameBtn ,HSettingsBtn, HBGStatic : HWND;
//other
HNetIPEdit,HNetIPStatic: HWND;
HNetNameEdit,HNetNameStatic,HNetConnectionStatic: HWND;
HNetJoinBtn,HNetBeginBtn,HNetBackBtn:HWND;
HDemoList,HDemoBeginBtn,HDemoBackBtn,HDemoAllBtn:HWND;
HSetResEdit,HFullScrCheck,HSetDemoCheck,HSetSndCheck,HSetSaveBtn,HSetBackBtn,HSetShowTeamOptionsBtn:HWND;
scrx, scry: real;
implementation
uses fConsts, Messages, SysUtils, uConsts, fGame, fNet, fMisc, fOptionsGUI;
function GetWindowTextStr(hwnd: HWND): string;
var i: integer;
begin
i:= GetWindowTextLength(hwnd);
SetLength(Result, i);
GetWindowText(hwnd, PChar(Result), Succ(i))
end;
procedure ProcessMessages;
var Message: Windows.MSG;
begin
if PeekMessage(Message,0,0,0,PM_REMOVE) then
if Message.message <> WM_QUIT then
begin
TranslateMessage(Message);
DispatchMessage(Message)
end else isTerminated:= true
end;
procedure HideMain;
begin
ShowWindow(HLocalGameBtn,SW_HIDE);
ShowWindow(HNetGameBtm,SW_HIDE);
ShowWindow(HDemoBtn,SW_HIDE);
ShowWindow(HSettingsBtn,SW_HIDE);
ShowWindow(HExitGameBtn,SW_HIDE)
end;
procedure ShowMain;
begin
ShowWindow(HLocalGameBtn,SW_SHOW);
ShowWindow(HNetGameBtm,SW_SHOW);
ShowWindow(HDemoBtn,SW_SHOW);
ShowWindow(HSettingsBtn,SW_SHOW);
ShowWindow(HExitGameBtn,SW_SHOW);
SetFocus(HLocalGameBtn)
end;
procedure ShowNetGameMenu;
begin
HideMain;
ShowWindow(HNetIPStatic,SW_SHOW);
ShowWindow(HNetIPEdit,SW_SHOW);
ShowWindow(HNetNameStatic,SW_SHOW);
ShowWindow(HNetNameEdit,SW_SHOW);
ShowWindow(HNetConnectionStatic,SW_SHOW);
ShowWindow(HNetJoinBtn,SW_SHOW);
ShowWindow(HNetBeginBtn,SW_SHOW);
ShowWindow(HNetBackBtn,SW_SHOW);
SetFocus(HNetJoinBtn)
end;
procedure ShowMainFromNetMenu;
begin
ShowWindow(HNetIPEdit,SW_HIDE);
ShowWindow(HNetIPStatic,SW_HIDE);
ShowWindow(HNetNameEdit,SW_HIDE);
ShowWindow(HNetNameStatic,SW_HIDE);
ShowWindow(HNetConnectionStatic,SW_HIDE);
ShowWindow(HNetJoinBtn,SW_HIDE);
ShowWindow(HNetBeginBtn,SW_HIDE);
ShowWindow(HNetBackBtn,SW_HIDE);
ShowMain
end;
procedure ShowDemoMenu;
var i: integer;
sr: TSearchRec;
begin
SendMessage(HDemoList, LB_RESETCONTENT, 0, 0);
i:= FindFirst(format('%s*.hwd_%d',[Pathz[ptDemos], cNetProtoVersion]), faAnyFile and not faDirectory, sr);
while i = 0 do
begin
SendMessage(HDemoList, LB_ADDSTRING, 0, LPARAM(PChar(sr.Name)));
i:= FindNext(sr)
end;
FindClose(sr);
HideMain;
ShowWindow(HDemoList,SW_SHOW);
ShowWindow(HDemoBeginBtn,SW_SHOW);
ShowWindow(HDemoAllBtn,SW_SHOW);
ShowWindow(HDemoBackBtn,SW_SHOW);
SetFocus(HDemoList)
end;
procedure ShowMainFromDemoMenu;
begin
ShowWindow(HDemoList,SW_HIDE);
ShowWindow(HDemoBeginBtn,SW_HIDE);
ShowWindow(HDemoAllBtn,SW_HIDE);
ShowWindow(HDemoBackBtn,SW_HIDE);
ShowMain
end;
procedure ShowSettingsMenu;
begin
HideMain;
ShowWindow(HSetResEdit,SW_SHOW);
ShowWindow(HFullScrCheck,SW_SHOW);
ShowWindow(HSetDemoCheck,SW_SHOW);
ShowWindow(HSetSndCheck,SW_SHOW);
ShowWindow(HSetSaveBtn,SW_SHOW);
ShowWindow(HSetBackBtn,SW_SHOW);
ShowWindow(HSetShowTeamOptionsBtn,SW_SHOW);
SetFocus(HSetResEdit)
end;
procedure ShowMainFromSettings;
begin
ShowWindow(HSetResEdit,SW_HIDE);
ShowWindow(HFullScrCheck,SW_HIDE);
ShowWindow(HSetDemoCheck,SW_HIDE);
ShowWindow(HSetSndCheck,SW_HIDE);
ShowWindow(HSetSaveBtn,SW_HIDE);
ShowWindow(HSetBackBtn,SW_HIDE);
ShowWindow(HSetShowTeamOptionsBtn,SW_HIDE);
ShowMain
end;
procedure DoControlPress(wParam: WPARAM; lParam: LPARAM);
begin
case LOWORD(wParam) of
cLocalGameBtn : StartLocalGame;
cNetGameBtn : ShowNetGameMenu;
cDemoBtn : ShowDemoMenu;
cSettingsBtn : ShowSettingsMenu;
cExitGameBtn : Halt;
cNetBackBtn : ShowMainFromNetMenu;
cNetJoinBtn : NetConnect;
cNetBeginBtn : StartNetGame;
cDemoBackBtn : ShowMainFromDemoMenu;
cDemoAllBtn : MessageBeep(0);//PlayAllDemos;
cDemoBeginBtn : StartDemoView;
cSetSaveBtn : SaveSettings;
cSetBackBtn : ShowMainFromSettings;
cSetShowTeamOptions : ShowOptionsWindow;
end
end;
procedure DoDrawButton(idCtl: UINT; lpmis: PDrawItemStruct);
begin
case lpmis.CtlID of
cLocalGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(309*scrx),trunc(22*scry),DCLocalGame,0,0,309,22,SRCCOPY);
cNetGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(272*scrx),trunc(22*scry),DCNetGame ,0,0,272,22,SRCCOPY);
cDemoBtn: StretchBlt(lpmis.hDC,0,0,trunc(181*scrx),trunc(22*scry),DCDemoPlay ,0,0,181,22,SRCCOPY);
cSettingsBtn: StretchBlt(lpmis.hDC,0,0,trunc(147*scrx),trunc(22*scry),DCSettings ,0,0,147,22,SRCCOPY);
cExitGameBtn: StretchBlt(lpmis.hDC,0,0,trunc(272*scrx),trunc(22*scry),DCExitGame ,0,0,272,22,SRCCOPY);
cBGStatic: StretchBlt(lpmis.hDC,0,0,trunc(1024*scrx),trunc(768*scry),BackGroundDC,0,0,1024,768,SRCCOPY);
cOptBGStatic: StretchBlt(lpmis.hDC,0,0,trunc(1024*scrx),trunc(768*scry),OptBGroundDC,0,0,1024,768,SRCCOPY);
end
end;
procedure LoadGraphics;
begin
scrx := GetSystemMetrics(SM_CXSCREEN)/1024;
scry := GetSystemMetrics(SM_CYSCREEN)/768;
LoadOwnerBitmap(bitmap, cGFXPath + 'front.bmp', BackGroundDC,hwndMain);
LoadOwnerBitmap(optbmp, cGFXPath + 'TeamSettings.bmp',OptBGroundDC,hwndOptions);
LoadOwnerBitmap(localbmp,cGFXPath + 'startlocal.bmp', DCLocalGame,cLocalGameBtn);
LoadOwnerBitmap(netbmp, cGFXPath + 'startnet.bmp', DCNetGame, cNetGameBtn);
LoadOwnerBitmap(demobmp, cGFXPath + 'playdemo.bmp', DCDemoPlay, cDemoBtn);
LoadOwnerBitmap(setsbmp, cGFXPath + 'settings.bmp', DCSettings, cSettingsBtn);
LoadOwnerBitmap(exitbmp, cGFXPath + 'exit.bmp', DCExitGame, cExitGameBtn);
end;
procedure DoDestroy;
begin
DeleteObject(localbmp);
DeleteObject(optbmp);
DeleteObject(bitmap);
DeleteObject(netbmp);
DeleteObject(demobmp);
DeleteObject(setsbmp);
DeleteObject(bitmap);
DeleteDC(DCLocalGame);
DeleteDC(DCNetGame);
DeleteDC(DCDemoPlay);
DeleteDC(DCSettings);
DeleteDC(BackGroundDC);
DeleteDC(OptBGroundDC)
end;
procedure DoCreateControls;
begin
HBGStatic := CreateWindow('STATIC','bg image static' ,WS_CHILD or WS_VISIBLE or SS_OWNERDRAW, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), hwndMain, cBGStatic, HInstance, nil);
/// main menu ///
HLocalGameBtn := CreateWindow('button','local game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(510 * scrx), trunc(400 *scry), trunc(309* scrx) , trunc(22*scry) , hwndMain , cLocalGameBtn, HInstance, nil );
HNetGameBtm := CreateWindow('button', 'net game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(530 * scrx), trunc(450 *scry), trunc(272* scrx) , trunc(22*scry) , hwndMain , cNetGameBtn, HInstance, nil );
HDemoBtn := CreateWindow('button', 'play demo button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(570 * scrx), trunc(500 *scry), trunc(181* scrx) , trunc(22*scry) , hwndMain , cDemoBtn, HInstance, nil );
HSettingsBtn := CreateWindow('button', 'settings button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(590 * scrx), trunc(550 *scry), trunc(147* scrx) , trunc(22*scry) , hwndMain , cSettingsBtn, HInstance, nil );
HExitGameBtn := CreateWindow('button', 'exit game button',WS_CHILD or WS_VISIBLE or BS_OWNERDRAW, trunc(530 * scrx), trunc(600 *scry), trunc(272* scrx) , trunc(22*scry) , hwndMain , cExitGameBtn, HInstance, nil );
/// local menu ///
/// net menu ///
HNetIPEdit := CreateWindow('EDIT', '255.255.255.255' ,WS_CHILD or WS_TABSTOP, trunc(570* scrx), trunc(400*scry) , 150 , 16 , hwndMain , cNetIpEdit, HInstance, nil );
HNetIPStatic := CreateWindow('STATIC','IP :' ,WS_CHILD or SS_SIMPLE, trunc(520* scrx), trunc(400*scry) , 50 , 16 , hwndMain , cNetIpStatic, HInstance, nil );
HNetNameEdit := CreateWindow('EDIT', 'Hedgewarrior' ,WS_CHILD or WS_TABSTOP, trunc(570* scrx), trunc(420*scry) , 150 , 16 , hwndMain , cNetNameEdit, HInstance, nil );
HNetNameStatic := CreateWindow('STATIC','Name : ' ,WS_CHILD or SS_SIMPLE, trunc(520* scrx), trunc(420*scry) , 50 , 16 , hwndMain , cNetNameStatic, HInstance, nil );
HNetConnectionStatic
:= CreateWindow('STATIC','not connected' ,WS_CHILD, trunc(520* scrx), trunc(450*scry) , 90 , 16 , hwndMain , cNetConnStatic, HInstance, nil );
HNetJoinBtn := CreateWindow('BUTTON','Join Game' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(550*scry) , 90 , 20 , hwndMain , cNetJoinBtn, HInstance, nil );
HNetBeginBtn := CreateWindow('BUTTON','Begin Game' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(575*scry) , 90 , 20 , hwndMain , cNetBeginBtn, HInstance, nil );
HNetBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(520* scrx), trunc(600*scry) , 90 , 20 , hwndMain , cNetBackBtn, HInstance, nil );
/// demo menu ///
HDemoList := CreateWindow('LISTBOX','' ,WS_CHILD or WS_TABSTOP, trunc(530* scrx), trunc(400*scry) , trunc(200* scrx), trunc(200*scry), hwndMain, cDemoList, HInstance, nil );
HDemoBeginBtn := CreateWindow('BUTTON','Play demo' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(400*scry) , 100 , 20 , hwndMain , cDemoBeginBtn, HInstance, nil );
HDemoAllBtn := CreateWindow('BUTTON','Play all demos' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(425*scry) , 100 , 20 , hwndMain , cDemoAllBtn, HInstance, nil );
HDemoBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(750* scrx), trunc(450*scry) , 100 , 20 , hwndMain , cDemoBackBtn, HInstance, nil );
/// settings menu ///
HSetResEdit := CreateWindow('COMBOBOX', '' ,WS_CHILD or CBS_DROPDOWNLIST or WS_TABSTOP, trunc(530* scrx), trunc(420*scry) , 150 , 100 , hwndMain , cSetResEdit, HInstance, nil );
SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('640x480')));
SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('800x600')));
SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('1024x768')));
SendMessage(HSetResEdit, CB_ADDSTRING, 0, LPARAM(PChar('1280x1024')));
HFullScrCheck := CreateWindow('BUTTON','Fullscreen' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(450*scry) , 110 , 20 , hwndMain , cSetFScrCheck, HInstance, nil );
HSetDemoCheck := CreateWindow('BUTTON','Record Demo' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(475*scry) , 110 , 20 , hwndMain , cSetDemoCheck, HInstance, nil );
HSetSndCheck := CreateWindow('BUTTON','Enable Sound' ,WS_CHILD or BS_AUTOCHECKBOX or WS_TABSTOP, trunc(530* scrx), trunc(500*scry) , 110 , 20 , hwndMain , cSetSndCheck, HInstance, nil );
HSetSaveBtn := CreateWindow('BUTTON','Save Settings' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(530* scrx), trunc(580*scry) , 100 , 20 , hwndMain , cSetSaveBtn, HInstance, nil );
HSetBackBtn := CreateWindow('BUTTON','Back' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(730* scrx), trunc(580*scry) , 90 , 20 , hwndMain , cSetBackBtn, HInstance, nil );
HSetShowTeamOptionsBtn := CreateWindow('BUTTON','Show Team Options' ,WS_CHILD or BS_FLAT or WS_TABSTOP, trunc(700* scrx), trunc(420*scry) , 140 , 20 , hwndMain , cSetShowTeamOptions, HInstance, nil );
end;
procedure DoCreateMainWindow;
var wc: WNDCLASS;
begin
FillChar(wc, sizeof(wc), 0);
wc.style := CS_VREDRAW or CS_HREDRAW;
wc.hbrBackground := COLOR_BACKGROUND;
wc.lpfnWndProc := @MainWndProc;
wc.hInstance := hInstance;
wc.lpszClassName := cAppName;
wc.hCursor := LoadCursor(hwndMain,IDC_ARROW);
if RegisterClass(wc) = 0 then begin MessageBox(0,'RegisterClass failed for main wnd','Failed',MB_OK); halt; end;
hwndMain := CreateWindowEx( 0, cAppName, cAppTitle, WS_POPUP,
0, 0,
GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
0, 0, hInstance, nil);
ShowWindow(hwndMain,SW_SHOW);
UpdateWindow(hwndMain)
end;
end.