share/hedgewars/Data/Scripts/Locale.lua
author unc0rr
Sun, 01 Sep 2019 21:57:01 +0200
changeset 15412 7a3d70c364fd
parent 13728 247d1bcf3c5e
permissions -rw-r--r--
Fix build

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end