hedgewars/ArgParsers.pas
author Simon McVittie <smcv@debian.org>
Mon, 12 Sep 2022 10:40:53 -0400
branch1.0.0
changeset 15881 7b1d6dfa3173
parent 15321 a3823f0916b8
child 15685 d92eeb468dad
permissions -rw-r--r--
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.

(*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *)

{$INCLUDE "options.inc"}

unit ArgParsers;
interface

procedure GetParams;
{$IFDEF HWLIBRARY}
var operatingsystem_parameter_argc: LongInt = 0; {$IFNDEF PAS2C}{$IFNDEF IPHONEOS}cdecl;{$ENDIF} export;{$ENDIF}
    operatingsystem_parameter_argv: pointer = nil; {$IFNDEF PAS2C}{$IFNDEF IPHONEOS}cdecl;{$ENDIF} export;{$ENDIF}
    operatingsystem_parameter_envp: pointer = nil; {$IFNDEF PAS2C}{$IFNDEF IPHONEOS}cdecl;{$ENDIF} export;{$ENDIF}

function ParamCount: LongInt;
function ParamStr(i: LongInt): shortstring;
{$ENDIF}

implementation
uses uVariables, uTypes, uUtils, uSound, uConsts;
var isInternal: Boolean;
    helpCommandUsed: Boolean;

{$IFDEF HWLIBRARY}

type PCharArray = array[0..255] of PChar;
     PPCharArray = ^PCharArray;

function ParamCount: LongInt;
begin
    ParamCount:= operatingsystem_parameter_argc - 1
end;

function ParamStr(i: LongInt): shortstring;
begin
    ParamStr:= StrPas(PPCharArray(operatingsystem_parameter_argv)^[i])
end;

{$ENDIF}

procedure GciEasterEgg;
begin
    WriteLn(stdout, '                                                                ');
    WriteLn(stdout, '      /\\\\\\\\\\\\        /\\\\\\\\\  /\\\\\\\\\\\             ');
    WriteLn(stdout, '     /\\\//////////      /\\\////////  \/////\\\///             ');
    WriteLn(stdout, '     /\\\               /\\\/               \/\\\               ');
    WriteLn(stdout, '     \/\\\    /\\\\\\\  /\\\                 \/\\\              ');
    WriteLn(stdout, '      \/\\\   \/////\\\ \/\\\                 \/\\\             ');
    WriteLn(stdout, '       \/\\\       \/\\\ \//\\\                \/\\\            ');
    WriteLn(stdout, '        \/\\\       \/\\\  \///\\\              \/\\\           ');
    WriteLn(stdout, '         \/\\\\\\\\\\\\\/     \////\\\\\\\\\  /\\\\\\\\\\\      ');
    WriteLn(stdout, '          \/////////////          \/////////  \///////////      ');
    WriteLn(stdout, '                                                                ');
    WriteLn(stdout, ' Command Line Parser Implementation by a Google Code-In Student ');
    WriteLn(stdout, '                                                                ');
end;

procedure DisplayUsage;
begin
    WriteLn(stdout, 'This is the Hedgewars Engine (hwengine), used to play Hedgewars games and demos.');
    WriteLn(stdout, 'Use the command-line arguments to play a demo.');
    WriteLn(stdout, '');
    WriteLn(stdout, 'Usage: hwengine <path to demo file> [options]');
    WriteLn(stdout, '');
    WriteLn(stdout, 'where [options] can be any of the following:');
    WriteLn(stdout, '');
    WriteLn(stdout, 'File locations:');
    WriteLn(stdout, '  --prefix <path to folder>: Set the path to the system game data folder');
    WriteLn(stdout, '  --user-prefix <path to folder>: Set the path to the custom data folder to find game content');
    WriteLn(stdout, '  --locale <name of file>: Set the game language (en.txt for example)');
    WriteLn(stdout, '');
    WriteLn(stdout, 'Graphics:');
    WriteLn(stdout, '  --width <width in pixels>: Set game window width');
    WriteLn(stdout, '  --height <height in pixels>: Set game window height');
    WriteLn(stdout, '  --maximized: Start in maximized window');
    WriteLn(stdout, '  --fullscreen: Start in fullscreen');
    WriteLn(stdout, '  --fullscreen-width <width in pixels>: Set fullscreen width');
    WriteLn(stdout, '  --fullscreen-height <height in pixels>: Set fullscreen height');
    WriteLn(stdout, '  --low-quality: Lowers the game quality');
    WriteLn(stdout, '  --zoom <percent>: Start with custom zoom level');
    WriteLn(stdout, '');
    WriteLn(stdout, 'Audio:');
    WriteLn(stdout, '  --volume <sound level>: Set volume between 0 and 100');
    WriteLn(stdout, '  --nomusic: Disable music');
    WriteLn(stdout, '  --nosound: Disable sound effects');
    WriteLn(stdout, '  --nodampen: Don''t dampen sound volume when game application loses focus');
    WriteLn(stdout, '');
    WriteLn(stdout, 'HUD:');
    WriteLn(stdout, '  --altdmg: Show alternative damage');
    WriteLn(stdout, '  --no-teamtag: Disable team name tags');
    WriteLn(stdout, '  --no-hogtag: Disable hedgehog name tags');
    WriteLn(stdout, '  --no-healthtag: Disable hedgehog health tags');
    WriteLn(stdout, '  --translucent-tags: Enable translucent name and health tags');
    WriteLn(stdout, '  --showfps: Show frames per second');
    WriteLn(stdout, '');
    WriteLn(stdout, 'Miscellaneous:');
    WriteLn(stdout, '  --nick <name>: Set user nickname');
    WriteLn(stdout, '  --help: Show a list of command-line options and exit');
    WriteLn(stdout, '  --protocol: Display protocol number and exit');
    WriteLn(stdout, '');
    Writeln(stdout, 'Advanced options:');
    Writeln(stdout, '  --stereo <value>: Set stereoscopic rendering (1 to 14)');
    WriteLn(stdout, '  --frame-interval <milliseconds>: Set minimum interval (in ms) between each frame. Eg, 40 would make the game run at most 25 fps');
    WriteLn(stdout, '  --raw-quality <flags>: Manually specify the reduced quality flags');
    WriteLn(stdout, '  --stats-only: Write the round information to console without launching the game, useful for statistics only');
    WriteLn(stdout, '  --lua-test <path to script>: Run a Lua test script');
    GameType:= gmtSyntaxHelp;
    helpCommandUsed:= true;
end;

procedure DisplayProtocol;
begin
    WriteLn(stdout, IntToStr(cNetProtoVersion));
    GameType:= gmtSyntaxHelp;
    helpCommandUsed:= true;
end;

procedure statsOnlyGame;
begin
    cOnlyStats:= true;
    cReducedQuality:= $FFFFFFFF xor rqLowRes;
    SetSound(false);
    SetMusic(false);
    SetVolume(0);
end;

procedure setIpcPort(port: LongInt; var wrongParameter:Boolean);
begin
    if isInternal then
        ipcPort := port
    else
        begin
        WriteLn(stderr, 'ERROR: use of --port is not allowed!');
        wrongParameter := true;
        end
end;

function parseNick(nick: shortstring): shortstring;
begin
    if isInternal then
        parseNick:= DecodeBase64(nick)
    else
        parseNick:= nick;
end;

procedure setStereoMode(tmp: LongInt);
begin
    GrayScale:= false;
{$IFDEF USE_S3D_RENDERING}
    if (tmp > 6) and (tmp < 13) then
        begin
        // set the gray anaglyph rendering
        GrayScale:= true;
        cStereoMode:= TStereoMode(max(0, min(ord(high(TStereoMode)), tmp-6)))
        end
    else if tmp <= 6 then
        // set the fullcolor anaglyph
        cStereoMode:= TStereoMode(max(0, min(ord(high(TStereoMode)), tmp)))
    else
        // any other mode
        cStereoMode:= TStereoMode(max(0, min(ord(high(TStereoMode)), tmp-6)));
{$ELSE}
    tmp:= tmp;
    cStereoMode:= smNone;
{$ENDIF}
end;

procedure startVideoRecording(var paramIndex: LongInt);
begin
    // Silence the hint that appears when USE_VIDEO_RECORDING is not defined
    paramIndex:= paramIndex;
{$IFDEF USE_VIDEO_RECORDING}
{$IFNDEF HWLIBRARY}
    GameType:= gmtRecord;
    inc(paramIndex);
    cVideoFramerateNum:= StrToInt(ParamStr(paramIndex)); inc(paramIndex);
    cVideoFramerateDen:= StrToInt(ParamStr(paramIndex)); inc(paramIndex);
    RecPrefix:= ParamStr(paramIndex);                    inc(paramIndex);
    cAVFormat:= ParamStr(paramIndex);                    inc(paramIndex);
    cVideoCodec:= ParamStr(paramIndex);                  inc(paramIndex);
    cVideoQuality:= StrToInt(ParamStr(paramIndex));      inc(paramIndex);
    cAudioCodec:= ParamStr(paramIndex);                  inc(paramIndex);
{$ENDIF}
{$ENDIF}
end;

function getLongIntParameter(str:shortstring; var paramIndex:LongInt; var wrongParameter:Boolean): LongInt;
var tmpInt, c: LongInt;
begin
    inc(paramIndex);
{$IFDEF PAS2C OR HWLIBRARY}
    val(str, tmpInt);
{$ELSE}
    val(str, tmpInt, c);
    wrongParameter:= c <> 0;
    if wrongParameter then
        WriteLn(stderr, 'ERROR: '+ParamStr(paramIndex-1)+' expects a number, you passed "'+str+'"!');
{$ENDIF}
    getLongIntParameter:= tmpInt;
end;

function getstringParameter(str:shortstring; var paramIndex:LongInt; var wrongParameter:Boolean): shortstring;
begin
    inc(paramIndex);
    wrongParameter:= (str='') or (Copy(str,1,2) = '--');
    {$IFNDEF HWLIBRARY}
    if wrongParameter then
        WriteLn(stderr, 'ERROR: '+ParamStr(paramIndex-1)+' expects a string, you passed "'+str+'"!');
    {$ENDIF}
    getstringParameter:= str;
end;

procedure setZoom(str:shortstring; var paramIndex:LongInt; var wrongParameter:Boolean);
var param: LongInt;
begin
    param:= getLongIntParameter(str, paramIndex, wrongParameter);

    if param = 100 then
        exit;
    UserZoom:= (param/100.0) * cDefaultZoomLevel;

    if UserZoom < cMaxZoomLevel then
        UserZoom:= cMaxZoomLevel;
    if UserZoom > cMinZoomLevel then
        UserZoom:= cMinZoomLevel;
    zoom:= UserZoom;
    ZoomValue:= UserZoom;
end;

function parseParameter(cmd:string; arg:string; var paramIndex:LongInt): Boolean;
const reallyAll: array[0..34] of shortstring = (
                '--prefix', '--user-prefix', '--locale', '--fullscreen-width', '--fullscreen-height', '--width',
                '--height', '--maximized', '--frame-interval', '--volume','--nomusic', '--nosound', '--nodampen',
                '--fullscreen', '--showfps', '--altdmg', '--low-quality', '--raw-quality', '--stereo', '--nick',
                '--zoom',
  {internal}    '--internal', '--port', '--recorder', '--landpreview',
  {misc}        '--stats-only', '--gci', '--help','--protocol', '--no-teamtag','--no-hogtag','--no-healthtag','--translucent-tags','--lua-test','--no-holiday-silliness');
var cmdIndex: byte;
begin
    parseParameter:= false;
    cmdIndex:= 0;

    //NOTE: Any update to the list of parameters must be reflected in the case statement below, the reallyAll array above,
    //      the the DisplayUsage() procedure, the HWForm::getDemoArguments() function, and the online wiki

    while (cmdIndex <= High(reallyAll)) and (cmd <> reallyAll[cmdIndex]) do inc(cmdIndex);
    case cmdIndex of
        {--prefix}               0 : PathPrefix        := getstringParameter (arg, paramIndex, parseParameter);
        {--user-prefix}          1 : UserPathPrefix    := getstringParameter (arg, paramIndex, parseParameter);
        {--locale}               2 : cLanguageFName    := getstringParameter (arg, paramIndex, parseParameter);
        {--fullscreen-width}     3 : cFullscreenWidth  := max(getLongIntParameter(arg, paramIndex, parseParameter), cMinScreenWidth);
        {--fullscreen-height}    4 : cFullscreenHeight := max(getLongIntParameter(arg, paramIndex, parseParameter), cMinScreenHeight);
        {--width}                5 : cWindowedWidth    := max(2 * (getLongIntParameter(arg, paramIndex, parseParameter) div 2), cMinScreenWidth);
        {--height}               6 : cWindowedHeight   := max(2 * (getLongIntParameter(arg, paramIndex, parseParameter) div 2), cMinScreenHeight);
        {--maximized}            7 : cWindowedMaximized:= true;
        {--frame-interval}       8 : cTimerInterval    := getLongIntParameter(arg, paramIndex, parseParameter);
        {--volume}               9 : SetVolume          ( max(getLongIntParameter(arg, paramIndex, parseParameter), 0) );
        {--nomusic}             10 : SetMusic           ( false );
        {--nosound}             11 : SetSound           ( false );
        {--nodampen}            12 : SetAudioDampen     ( false );
        {--fullscreen}          13 : cFullScreen       := true;
        {--showfps}             14 : cShowFPS          := true;
        {--altdmg}              15 : cAltDamage        := true;
        {--low-quality}         16 : cReducedQuality   := $FFFFFFFF xor rqLowRes;
        {--raw-quality}         17 : cReducedQuality   := getLongIntParameter(arg, paramIndex, parseParameter);
        {--stereo}              18 : setStereoMode      ( getLongIntParameter(arg, paramIndex, parseParameter) );
        {--nick}                19 : UserNick          := parseNick( getstringParameter(arg, paramIndex, parseParameter) );
        {--zoom}                20 : setZoom(arg, paramIndex, parseParameter);
        {"internal" options}
        {--internal}            21 : {$IFDEF HWLIBRARY}isInternal:= true{$ENDIF};
        {--port}                22 : setIpcPort( getLongIntParameter(arg, paramIndex, parseParameter), parseParameter );
        {--recorder}            23 : startVideoRecording(paramIndex);
        {--landpreview}         24 : GameType := gmtLandPreview;
        {anything else}
        {--stats-only}          25 : statsOnlyGame();
        {--gci}                 26 : GciEasterEgg();
        {--help}                27 : DisplayUsage();
        {--protocol}            28 : DisplayProtocol();
        {--no-teamtag}          29 : cTagsMask := cTagsMask and (not htTeamName);
        {--no-hogtag}           30 : cTagsMask := cTagsMask and (not htName);
        {--no-healthtag}        31 : cTagsMask := cTagsMask and (not htHealth);
        {--translucent-tags}    32 : cTagsMask := cTagsMask or htTransparent;
        {--lua-test}            33 : begin cTestLua := true; SetSound(false); cScriptName := getstringParameter(arg, paramIndex, parseParameter); WriteLn(stdout, 'Lua test file specified: ' + cScriptName);end;
        {--no-holiday-silliness} 34 : cHolidaySilliness:= false;
    else
        begin
        //Assume the first "non parameter" is the demo file, anything else is invalid
        if (recordFileName = '') and (Copy(cmd,1,2) <> '--') then
            recordFileName := cmd
        else
            begin
            WriteLn(stderr, '"'+cmd+'" is not a valid option.');
            parseParameter:= true;
            end;
        end;
    end;
end;

procedure parseCommandLine;
var paramIndex: LongInt;
    paramTotal: LongInt;
    index, nextIndex: LongInt;
    wrongParameter: boolean;
//var tmpInt: LongInt;
begin

    paramIndex:= {$IFDEF HWLIBRARY}0{$ELSE}1{$ENDIF};
    paramTotal:= ParamCount; //-1 because pascal enumeration is inclusive
    wrongParameter:= false;
    while (paramIndex <= paramTotal) do
        begin
        // avoid going past the number of paramTotal (esp. w/ library)
        index:= paramIndex;
        if index = paramTotal then nextIndex:= index
        else nextIndex:= index+1;
        wrongParameter:= parseParameter( ParamStr(index), ParamStr(nextIndex), paramIndex);
        inc(paramIndex);
        end;
    if wrongParameter = true then
        GameType:= gmtBadSyntax;
end;

procedure GetParams;
begin
    isInternal:= (ParamStr(1) = '--internal');
    helpCommandUsed:= false;

    UserPathPrefix := _S'.';
    PathPrefix     := cDefaultPathPrefix;
    recordFileName := '';
    parseCommandLine();

    if (isInternal) and (ParamCount<=1) then
        begin
        WriteLn(stderr, 'The "--internal" option should not be manually used!');
        GameType := gmtBadSyntax;
        end;

    if (not helpCommandUsed) then
        if (not cTestLua) and (not isInternal) and (recordFileName = '') then
            begin
            WriteLn(stderr, 'You must specify a demo file.');
            GameType := gmtBadSyntax;
            end
        else if (recordFileName <> '') then
            WriteLn(stdout, 'Attempting to play demo file "' + recordFilename + '".');

    if (GameType = gmtBadSyntax) then
        WriteLn(stderr, 'Please use --help to see possible arguments and their usage.');

end;

end.