Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
{-# LANGUAGE RankNTypes #-}
module ConfigFile where
import Data.Maybe
import Data.TConfig
import qualified Data.ByteString.Char8 as B
-------------------
import CoreTypes
cfgFileName :: String
cfgFileName = "hedgewars-server.ini"
readServerConfig :: ServerInfo -> IO ServerInfo
readServerConfig serverInfo' = do
cfg <- readConfig cfgFileName
let si = serverInfo'{
dbHost = value "dbHost" cfg
, dbName = value "dbName" cfg
, dbLogin = value "dbLogin" cfg
, dbPassword = value "dbPassword" cfg
, serverMessage = value "sv_message" cfg
, serverMessageForOldVersions = value "sv_messageOld" cfg
, bans = read . fromJust2 "bans" $ getValue "bans" cfg
, latestReleaseVersion = read . fromJust $ getValue "sv_latestProto" cfg
, serverConfig = Just cfg
}
return si
where
value n c = B.pack . fromJust2 n $ getValue n c
fromJust2 n Nothing = error $ "Missing config entry " ++ n
fromJust2 _ (Just a) = a
writeServerConfig :: ServerInfo -> IO ()
writeServerConfig ServerInfo{serverConfig = Nothing} = return ()
writeServerConfig ServerInfo{
dbHost = dh,
dbName = dn,
dbLogin = dl,
dbPassword = dp,
serverMessage = sm,
serverMessageForOldVersions = smo,
bans = b,
latestReleaseVersion = ver,
serverConfig = Just cfg}
=
writeConfig cfgFileName $ foldl1 (.) entries cfg
where
entries =
repConfig "sv_latestProto" (show ver)
: repConfig "bans" (show b)
: map (\(n, v) -> repConfig n (B.unpack v)) [
("dbHost", dh)
, ("dbName", dn)
, ("dbLogin", dl)
, ("dbPassword", dp)
, ("sv_message", sm)
, ("sv_messageOld", smo)
]