share/hedgewars/Data/Scripts/Locale.lua
author Wuzzy <Wuzzy2@mail.ru>
Tue, 14 Aug 2018 09:26:32 +0200
changeset 13662 841ad2ad341d
parent 13088 2b5314cc356c
child 13725 ade61b4eb63f
permissions -rw-r--r--
Update list of supported GameFlags in HedgeEditor

-- Library for localizing strings in lua scripts

local lang = HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua")

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end