QTfrontend/net/recorder.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 16 Sep 2019 17:33:49 +0200
changeset 15431 8504fee3b601
parent 14650 8ffa0c27f434
child 15304 c4fd2813b127
permissions -rw-r--r--
Racer: Fix weird water splashes after waypoint placement Does not affect official racer, as only waypoint placement is touched. The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QString>
#include <QByteArray>

#include "recorder.h"
#include "gameuiconfig.h"
#include "hwconsts.h"
#include "game.h"
#include "util/MessageDialog.h"
#include "LibavInteraction.h"

// Encoding is memory expensive process, so we need to limit maximum number
// of simultaneous encoders.
static const int maxRecorders = 3;
static int numRecorders = 0;

static QList<HWRecorder*> queue;

HWRecorder::HWRecorder(GameUIConfig * config, const QString &prefix) :
    TCPBase(false, !config->language().isEmpty())
{
    this->config = config;
    this->prefix = prefix;
    item = 0;
    finished = false;
    aborted = false;
    name = prefix + "." + LibavInteraction::instance().getExtension(config->AVFormat());
}

HWRecorder::~HWRecorder()
{
    emit encodingFinished(finished);
    if (queue.empty())
        numRecorders--;
    else
        queue.takeFirst()->Start(false);
}

void HWRecorder::onClientDisconnect()
{
}

void HWRecorder::onClientRead()
{
    quint8 msglen;
    quint32 bufsize;
    while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
            ((msglen = readbuffer.data()[0]) < bufsize))
    {
        QByteArray msg = readbuffer.left(msglen + 1);
        readbuffer.remove(0, msglen + 1);
        switch (msg.at(1))
        {
        case '?':
            SendIPC("!");
            break;
        case 'p':
            emit onProgress((quint8(msg.at(2))*256.0 + quint8(msg.at(3)))*0.0001);
            break;
        case 'v':
            finished = true;
            break;
        case 'E':
            int size = msg.size();
            emit ErrorMessage(
                tr("A fatal ERROR occured while processing the video recording! "
                "The video could not be saved.\n\n"
                "As a workaround, you could try to reset the Hedgewars video recorder settings to the defaults.\n\n"
                "To report this error, please click the 'Feedback' button in the main menu!\n\n"
                "Last engine message:\n%1")
                .arg(QString::fromUtf8(msg.mid(2).left(size - 4))));
            return;
        }
    }
}

void HWRecorder::EncodeVideo(const QByteArray & record)
{
    toSendBuf = record;
    toSendBuf.replace(QByteArray("\x02TD"), QByteArray("\x02TV"));
    toSendBuf.replace(QByteArray("\x02TL"), QByteArray("\x02TV"));
    toSendBuf.replace(QByteArray("\x02TN"), QByteArray("\x02TV"));
    toSendBuf.replace(QByteArray("\x02TS"), QByteArray("\x02TV"));

    if (numRecorders < maxRecorders)
    {
        numRecorders++;
        Start(false); // run engine
    }
    else
        queue.push_back(this);
}

QStringList HWRecorder::getArguments()
{
    QStringList arguments;
    QRect resolution = config->rec_Resolution();
    QString nick = config->netNick().toUtf8().toBase64();

    arguments << "--internal";
    arguments << "--port";
    arguments << QString("%1").arg(ipc_port);
    arguments << "--prefix";
    arguments << datadir->absolutePath();
    arguments << "--user-prefix";
    arguments << cfgdir->absolutePath();
    arguments << "--locale";
    arguments << HWGame::tr("en.txt");
    arguments << "--frame-interval";
    arguments << QString::number(config->timerInterval());
    arguments << "--width";
    arguments << QString::number(resolution.width());
    arguments << "--height";
    arguments << QString::number(resolution.height());
    arguments << "--nosound";
    arguments << "--raw-quality";
    arguments << QString::number(config->translateQuality());
    arguments << "--stereo";
    arguments << QString::number(config->stereoMode());
    arguments << "--nomusic";
    arguments << "--volume";
    arguments << "0";
    if (config->isAltDamageEnabled())
        arguments << "--altdmg";
    if (!nick.isEmpty()) {
        arguments << "--nick";
        arguments << nick;
    }
    arguments << "--recorder";
    arguments << QString::number(config->rec_Framerate()); //cVideoFramerateNum
    arguments << "1"; //cVideoFramerateDen
    arguments << prefix;
    arguments << config->AVFormat();
    arguments << config->videoCodec();
// Could use a field to use quality instead. maybe quality could override bitrate - or just pass (and set) both.
// The library does support using both at once after all.
    arguments << QString::number(config->rec_Bitrate()*1024);
    if (config->recordAudio() && (config->isSoundEnabled() || config->isMusicEnabled()))
        arguments << config->audioCodec();
    else
        arguments << "no";

    return arguments;
}

bool HWRecorder::simultaneousRun()
{
    return true;
}

void HWRecorder::abort()
{
    queue.removeOne(this);
    aborted = true;
    deleteLater();
}