Racer: Fix weird water splashes after waypoint placement
Does not affect official racer, as only waypoint placement is touched.
The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.
/******************************************************************************
*
* CSS-like definition of chat appearance
*
******************************************************************************
*
* see http://doc.qt.nokia.com/4.5/richtext-html-subset.html#css-properties
*
* In the QTfrontend of hedgewars also display:none; will work for class names
* that start with msg_ and .timestamp - as long as they are referenced
* directly and not within any class hierarchy.
* Note: Will only effect new lines!
*
******************************************************************************
*
* This file can be stored at different locations, but it will be read only
* once, based on first file found in this order:
*
* <userdir>/Data/css/chat.css ( create/see full path with: /saveStyleSheet )
* <datadir>/css/chat.css
* <internal default style-sheet>
*
*****************************************************************************/
/* valid color values
*
* transparent (no color)
*
* colorname
* (a word that is the name of a valid color)
* available colors: http://www.w3.org/TR/SVG/types.html#ColorKeywords
* examples: red, steelblue, mintcream
*
* #RRGGBB
* (hexadecimal additive red-green-blue, max is ff, min 00, half is 80)
* examples: #ffff00 (yellow), #808080 (gray)
*
* rgb(r, g, b)
* (decimal additive red-green-blue, max is 255, min 0, half is 128)
* examples: rgb(135, 206, 250) (lightskyblue)
*/
/* links */
a { color: #c8c8ff; }
/* appearance of the whole chat */
/* body { color: white; background-color: #000000; } */
/* appearance of all elements in chat */
/* * { color: white; background-color: #000000; } */
/* nick names (they are also sometimes linked) */
.nick { text-decoration: none; }
/* various chat messages */
.msg_UserChat { color:#ffcc00; } /* chat of people who aren't your friends */
.msg_UserChat .nick { color:#ffec20; }
.msg_FriendChat { color: #b0ff08; }
.msg_FriendChat .nick { color: #30ff30; }
.msg_UserJoin { color: #c0c0c0; }
.msg_UserJoin .nick { color: #d0d0d0; }
.msg_UserLeave { color: #b8b8b8; }
.msg_UserLeave .nick { color: #c8c8c8; }
.msg_FriendJoin { font-weight: bold; color: #c0f0c0; }
.msg_FriendJoin .nick { color: #d8f0d8; }
.msg_FriendLeave { font-weight: bold; color: #ffe090; }
.msg_FriendLeave .nick { color: #f8e878; }
.msg_UserAction { color: #ff80ff; }
.msg_UserAction .nick { color: #ffa0ff;}
.msg_FriendAction { color: #ff00ff; }
.msg_FriendAction .nick { color: #ff30ff; }
/* uncomment next lines to disable join and leave messages of non-friends */
/* .msg_UserJoin { display:none; } */
/* .msg_UserLeave { display:none; } */
/* timestamps */
.timestamp {
color: #e0d8e0;
font-family: courier;
font-size: 11px;
vertical-align: center;
/* uncomment next line to hide timestamps */
/* display: none; */
}
/* .timestamp:hours { display: none; } */
.timestamp:seconds { display: none; }
/* you can also set timestamp style for different msg types */
.msg_FriendChat .timestamp { color: #ffffff; }
/* messages that contain your nickname */
.highlight { }
.highlight .nick { color: #ff0000; } /* nicknames in highlighted messages */
/* system messages */
.msg_Error { color: #ff0000; }
.msg_Warning { color: #ff8000; }
.msg_Notice { color: #fefefe; }
.msg_Notice .nick { color: #ffffd0; }