Engine:
* Added LUA scripting support for trainings (and maybe soon) scenarios/missions
* Converted Shotgun and Bazooka Training to LUA
* New dependency: LUA 5.1
* New Mission Objectives window
* Extended default keybinds for non-iPhone builds
* NOTE: Script function names etc. might change soon so don't work too hard on your own missions (for now)! This is experimental!
Frontend:
* Added support for new training maps/LUA scripts
FIND_PATH(GMP_INCLUDE_DIR gmp.h)
FIND_LIBRARY(GMP_LIBRARY NAMES GMP gmp)
IF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
SET(GMP_FOUND TRUE)
ENDIF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
IF (GMP_FOUND)
IF (NOT GMP_FIND_QUIETLY)
MESSAGE(STATUS "Found GMP: ${GMP_LIBRARY}")
ENDIF (NOT GMP_FIND_QUIETLY)
ELSE (GMP_FOUND)
IF (GMP_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find GMP")
ENDIF (GMP_FIND_REQUIRED)
ENDIF (GMP_FOUND)