Engine:
* Added LUA scripting support for trainings (and maybe soon) scenarios/missions
* Converted Shotgun and Bazooka Training to LUA
* New dependency: LUA 5.1
* New Mission Objectives window
* Extended default keybinds for non-iPhone builds
* NOTE: Script function names etc. might change soon so don't work too hard on your own missions (for now)! This is experimental!
Frontend:
* Added support for new training maps/LUA scripts
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# Automatically generated by qmake (2.01a) ?? 23. ??? 20:44:46 2007
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TEMPLATE = app
TARGET =
DEPENDPATH += .
INCLUDEPATH += .
# Input
HEADERS += mainform.h pixlabel.h
SOURCES += main.cpp mainform.cpp pixlabel.cpp