Normalize RecordFields before conversion. Helps with namespaces problem.
system;
type
Integer = integer;
LongInt = integer;
LongWord = integer;
Cardinal = integer;
PtrInt = integer;
Word = integer;
Byte = integer;
SmallInt = integer;
ShortInt = integer;
QWord = integer;
GLInt = integer;
GLUInt = integer;
gl_unsigned_byte = integer;
pointer = pointer;
PChar = pointer;
float = float;
single = float;
double = float;
real = float;
extended = float;
GLFloat = float;
gl_float = float;
boolean = boolean;
LongBool = boolean;
string = string;
shortstring = string;
ansistring = string;
widechar = string;
char = char;
PByte = ^Byte;
PLongInt = ^LongInt;
PLongWord = ^LongWord;
PInteger = ^Integer;
Handle = integer;
stderr = Handle;
var
false, true: boolean;
write, writeLn, read, readLn: procedure;
StrLen, ord, Succ, Pred : function : integer;
inc, dec, Low, High, Lo, Hi : function : integer;
odd, even : function : boolean;
Now : function : integer;
Length : function : integer;
SetLength, val : procedure;
new, dispose, FillChar, Move : procedure;
trunc, round : function : integer;
Abs, Sqr : function : integer;
StrPas, FormatDateTime, copy, delete, str, pos : function : shortstring;
assign, rewrite, reset, flush, BlockWrite, close : procedure;
IOResult : function : integer;
exit, break, halt, continue : procedure;
TextFile, file : Handle;
FileMode : integer;
eof : function : boolean;
ParamCount : function : integer;
ParamStr : function : string;
Sqrt, ArcTan2, pi, cos, sin : function : float;
TypeInfo, GetEnumName : function : shortstring;
UTF8ToUnicode, WrapText: function : shortstring;
sizeof : function : integer;
GetMem : function : pointer;
FreeMem : procedure;
gl_texture_2d, glbindtexture, gltexparameterf, gl_rgba,
glteximage2d, glvertexpointer, gltexcoordpointer,
gl_triangle_fan, gldrawarrays, glpushmatrix, glpopmatrix,
gltranslatef, glscalef, glrotatef, gldisable, glenable,
gl_line_smooth, gllinewidth, gl_lines, gl_line_loop,
glcolor4ub, gl_texture_wrap_s, gltexparameteri,
gl_texture_wrap_t, gl_texture_min_filter,
gl_linear, gl_texture_mag_filter, glgentextures,
gldeletetextures, glreadpixels : procedure;
TThreadId : function : integer;
BeginThread, ThreadSwitch : procedure;
InterlockedIncrement, InterlockedDecrement : procedure;
random : function : integer;
Assigned : function : boolean;