misc/libphyslayer/Android.mk
author sheepluva
Wed, 11 Jun 2014 12:55:24 +0200
changeset 10276 89056c7254ef
parent 8538 0e113487c4b2
permissions -rw-r--r--
fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE    := physlayer

LOCAL_CFLAGS := -O2

LOCAL_C_INCLUDES := $(LOCAL_PATH) $(MISC_DIR)/liblua $(MISC_DIR)/liblua $(JNI_DIR)/SDL/include

LOCAL_SRC_FILES := hwpacksmounter.c \
                   physfslualoader.c \
                   physfsrwops.c \

LOCAL_SHARED_LIBRARIES += SDL lua

include $(BUILD_SHARED_LIBRARY)