The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
I figured that the toggling hog tags on and off is a bit
more important than changing the tag types, because you sometimes
run into a hog whose tags block your view, so a 1-key press is
helpful. On the other hand, you probably only want to changing the
tag types in the game once (if at all).
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
Item {
property alias textField1: textField1
property alias button1: button1
RowLayout {
anchors.horizontalCenter: parent.horizontalCenter
anchors.topMargin: 20
anchors.top: parent.top
TextField {
id: textField1
placeholderText: qsTr("Text Field")
}
Button {
id: button1
text: qsTr("Press Me")
}
}
}