Clean up HedgeEditor HWP mess, fix broken/outdated graphics
- Simplify ammo menu icons
- Add Ammos_bw.png
- Simplify Target.png
- Fix dud mine preview looking like normal mine
- Fix weapon crate preview of air attack, drill strike, napalm
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class DrawMapScene;
class MainWindow : public QMainWindow {
Q_OBJECT
public:
MainWindow(QWidget *parent = 0);
~MainWindow();
protected:
void changeEvent(QEvent *e);
private:
Ui::MainWindow *ui;
DrawMapScene * scene;
private slots:
void on_pbLoad_clicked();
void on_pbSave_clicked();
void scene_pathChanged();
};
#endif // MAINWINDOW_H