- Add state to engine callback for it to know what engine is sending
- Display suggested hogs number in preview
#include <QLibrary>
#include <QtQml>
#include <QDebug>
#include <QPainter>
#include <QUuid>
#include "hwengine.h"
#include "previewimageprovider.h"
#include "themeiconprovider.h"
extern "C" {
RunEngine_t *flibRunEngine;
registerUIMessagesCallback_t *flibRegisterUIMessagesCallback;
setSeed_t *flibSetSeed;
getSeed_t *flibGetSeed;
setTheme_t *flibSetTheme;
setScript_t *flibSetScript;
setScheme_t *flibSetScheme;
setAmmo_t *flibSetAmmo;
getPreview_t *flibGetPreview;
runQuickGame_t *flibRunQuickGame;
runLocalGame_t *flibRunLocalGame;
flibInit_t *flibInit;
flibFree_t *flibFree;
resetGameConfig_t * flibResetGameConfig;
getThemesList_t *flibGetThemesList;
freeThemesList_t *flibFreeThemesList;
getThemeIcon_t *flibGetThemeIcon;
getScriptsList_t *flibGetScriptsList;
getSchemesList_t *flibGetSchemesList;
getAmmosList_t *flibGetAmmosList;
getTeamsList_t *flibGetTeamsList;
tryAddTeam_t * flibTryAddTeam;
tryRemoveTeam_t * flibTryRemoveTeam;
changeTeamColor_t * flibChangeTeamColor;
connectOfficialServer_t * flibConnectOfficialServer;
passNetData_t * flibPassNetData;
passFlibEvent_t * flibPassFlibEvent;
sendChatLine_t * flibSendChatLine;
joinRoom_t * flibJoinRoom;
partRoom_t * flibPartRoom;
}
Q_DECLARE_METATYPE(MessageType)
HWEngine::HWEngine(QQmlEngine *engine, QObject *parent) :
QObject(parent),
m_engine(engine)
{
qRegisterMetaType<MessageType>("MessageType");
#ifdef Q_OS_WIN
QLibrary hwlib("./libhwengine.dll");
#else
QLibrary hwlib("./libhwengine.so");
#endif
if(!hwlib.load())
qWarning() << "Engine library not found" << hwlib.errorString();
flibRunEngine = (RunEngine_t*) hwlib.resolve("RunEngine");
flibRegisterUIMessagesCallback = (registerUIMessagesCallback_t*) hwlib.resolve("registerUIMessagesCallback");
flibGetSeed = (getSeed_t*) hwlib.resolve("getSeed");
flibGetPreview = (getPreview_t*) hwlib.resolve("getPreview");
flibRunQuickGame = (runQuickGame_t*) hwlib.resolve("runQuickGame");
flibRunLocalGame = (runLocalGame_t*) hwlib.resolve("runLocalGame");
flibInit = (flibInit_t*) hwlib.resolve("flibInit");
flibFree = (flibFree_t*) hwlib.resolve("flibFree");
flibSetSeed = (setSeed_t*) hwlib.resolve("setSeed");
flibSetTheme = (setTheme_t*) hwlib.resolve("setTheme");
flibSetScript = (setScript_t*) hwlib.resolve("setScript");
flibSetScheme = (setScheme_t*) hwlib.resolve("setScheme");
flibSetAmmo = (setAmmo_t*) hwlib.resolve("setAmmo");
flibGetThemesList = (getThemesList_t*) hwlib.resolve("getThemesList");
flibFreeThemesList = (freeThemesList_t*) hwlib.resolve("freeThemesList");
flibGetThemeIcon = (getThemeIcon_t*) hwlib.resolve("getThemeIcon");
flibGetScriptsList = (getScriptsList_t*) hwlib.resolve("getScriptsList");
flibGetSchemesList = (getSchemesList_t*) hwlib.resolve("getSchemesList");
flibGetAmmosList = (getAmmosList_t*) hwlib.resolve("getAmmosList");
flibResetGameConfig = (resetGameConfig_t*) hwlib.resolve("resetGameConfig");
flibGetTeamsList = (getTeamsList_t*) hwlib.resolve("getTeamsList");
flibTryAddTeam = (tryAddTeam_t*) hwlib.resolve("tryAddTeam");
flibTryRemoveTeam = (tryRemoveTeam_t*) hwlib.resolve("tryRemoveTeam");
flibChangeTeamColor = (changeTeamColor_t*) hwlib.resolve("changeTeamColor");
flibConnectOfficialServer = (connectOfficialServer_t*) hwlib.resolve("connectOfficialServer");
flibPassNetData = (passNetData_t*) hwlib.resolve("passNetData");
flibPassFlibEvent = (passFlibEvent_t*) hwlib.resolve("passFlibEvent");
flibSendChatLine = (sendChatLine_t*) hwlib.resolve("sendChatLine");
flibJoinRoom = (joinRoom_t*) hwlib.resolve("joinRoom");
flibPartRoom = (partRoom_t*) hwlib.resolve("partRoom");
flibInit("/usr/home/unC0Rr/Sources/Hedgewars/Hedgewars-GC/share/hedgewars/Data", "/usr/home/unC0Rr/.hedgewars");
flibRegisterUIMessagesCallback(this, &guiMessagesCallback);
ThemeIconProvider * themeIcon = (ThemeIconProvider *)m_engine->imageProvider(QLatin1String("theme"));
themeIcon->setFileContentsFunction(flibGetThemeIcon);
fillModels();
}
HWEngine::~HWEngine()
{
flibFree();
}
void HWEngine::getPreview()
{
flibSetSeed(QUuid::createUuid().toString().toLatin1());
flibGetPreview();
}
void HWEngine::runQuickGame()
{
flibSetSeed(QUuid::createUuid().toString().toLatin1());
flibRunQuickGame();
}
void HWEngine::runLocalGame()
{
flibRunLocalGame();
}
static QObject *hwengine_singletontype_provider(QQmlEngine *engine, QJSEngine *scriptEngine)
{
Q_UNUSED(scriptEngine)
HWEngine *hwengine = new HWEngine(engine);
return hwengine;
}
void HWEngine::exposeToQML()
{
qDebug("HWEngine::exposeToQML");
qmlRegisterSingletonType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine", hwengine_singletontype_provider);
}
void HWEngine::guiMessagesCallback(void *context, MessageType mt, const char * msg, uint32_t len)
{
HWEngine * obj = (HWEngine *)context;
QByteArray b = QByteArray(msg, len);
//qDebug() << "FLIPC in" << mt << " size = " << b.size();
QMetaObject::invokeMethod(obj, "engineMessageHandler", Qt::QueuedConnection, Q_ARG(MessageType, mt), Q_ARG(QByteArray, b));
}
void HWEngine::engineMessageHandler(MessageType mt, const QByteArray &msg)
{
switch(mt)
{
case MSG_RENDERINGPREVIEW: {
emit previewIsRendering();
break;
}
case MSG_PREVIEW: {
PreviewImageProvider * preview = (PreviewImageProvider *)m_engine->imageProvider(QLatin1String("preview"));
preview->setPixmap(msg);
emit previewImageChanged();
break;
}
case MSG_PREVIEWHOGCOUNT: {
emit previewHogCountChanged((quint8)msg.data()[0]);
break;
}
case MSG_ADDPLAYINGTEAM: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit playingTeamAdded(l[1], l[0].toInt(), true);
break;
}
case MSG_REMOVEPLAYINGTEAM: {
emit playingTeamRemoved(QString::fromUtf8(msg));
break;
}
case MSG_ADDTEAM: {
emit localTeamAdded(QString::fromUtf8(msg), 0);
break;
}
case MSG_REMOVETEAM: {
emit localTeamRemoved(QString::fromUtf8(msg));
break;
}
case MSG_TEAMCOLOR: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit teamColorChanged(l[0], QColor::fromRgba(l[1].toInt()).name());
break;
}
case MSG_HEDGEHOGSNUMBER: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit hedgehogsNumberChanged(l[0], l[1].toInt());
break;
}
case MSG_NETDATA: {
flibPassNetData(msg.constData());
break;
}
case MSG_FLIBEVENT: {
flibPassFlibEvent(msg.constData());
break;
}
case MSG_CONNECTED: {
emit netConnected();
break;
}
case MSG_DISCONNECTED: {
emit netDisconnected(QString::fromUtf8(msg));
break;
}
case MSG_ADDLOBBYCLIENT: {
emit lobbyClientAdded(QString::fromUtf8(msg));
break;
}
case MSG_REMOVELOBBYCLIENT: {
QStringList l = QString::fromUtf8(msg).split('\n');
if(l.size() < 2)
l.append("");
emit lobbyClientRemoved(l[0], l[1]);
break;
}
case MSG_LOBBYCHATLINE: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit lobbyChatLine(l[0], l[1]);
break;
}
case MSG_ADDROOMCLIENT: {
emit roomClientAdded(QString::fromUtf8(msg));
break;
}
case MSG_REMOVEROOMCLIENT: {
QStringList l = QString::fromUtf8(msg).split('\n');
if(l.size() < 2)
l.append("");
emit roomClientRemoved(l[0], l[1]);
break;
}
case MSG_ROOMCHATLINE: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit roomChatLine(l[0], l[1]);
break;
}
case MSG_ADDROOM: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit roomAdded(0, l[1], l[2].toInt(), l[3].toInt(), l[4], l[5], l[6], l[7], l[8]);
break;
}
case MSG_UPDATEROOM: {
QStringList l = QString::fromUtf8(msg).split('\n');
emit roomUpdated(l[0], 0, l[2], l[3].toInt(), l[4].toInt(), l[5], l[6], l[7], l[8], l[9]);
break;
}
case MSG_REMOVEROOM: {
emit roomRemoved(QString::fromUtf8(msg));
break;
}
case MSG_ERROR: {
emit errorMessage(QString::fromUtf8(msg));
break;
}
case MSG_WARNING: {
emit warningMessage(QString::fromUtf8(msg));
break;
}
case MSG_MOVETOLOBBY: {
emit movedToLobby();
break;
}
case MSG_MOVETOROOM: {
emit movedToRoom();
break;
}
case MSG_NICKNAME: {
m_myNickname = QString::fromUtf8(msg);
break;
}
case MSG_SEED: {
emit seedChanged(QString::fromUtf8(msg));
break;
}
case MSG_THEME: {
emit themeChanged(QString::fromUtf8(msg));
break;
}
case MSG_SCRIPT: {
emit scriptChanged(QString::fromUtf8(msg));
break;
}
case MSG_FEATURESIZE: {
emit featureSizeChanged(msg.toInt());
break;
}
case MSG_MAPGEN: {
emit mapGenChanged(msg.toInt());
break;
}
case MSG_MAP: {
emit mapChanged(QString::fromUtf8(msg));
break;
}
case MSG_MAZESIZE: {
emit mazeSizeChanged(msg.toInt());
break;
}
case MSG_TEMPLATE: {
emit templateChanged(msg.toInt());
break;
}
case MSG_AMMO: {
emit ammoChanged(QString::fromUtf8(msg));
break;
}
case MSG_SCHEME: {
emit schemeChanged(QString::fromUtf8(msg));
break;
}
}
}
QString HWEngine::currentSeed()
{
return QString::fromLatin1(flibGetSeed());
}
void HWEngine::fillModels()
{
QStringList resultModel;
char ** themes = flibGetThemesList();
for (char **i = themes; *i != NULL; i++)
resultModel << QString::fromUtf8(*i);
flibFreeThemesList(themes);
m_engine->rootContext()->setContextProperty("themesModel", QVariant::fromValue(resultModel));
// scripts model
resultModel.clear();
for (char **i = flibGetScriptsList(); *i != NULL; i++)
resultModel << QString::fromUtf8(*i);
m_engine->rootContext()->setContextProperty("scriptsModel", QVariant::fromValue(resultModel));
// schemes model
resultModel.clear();
for (char **i = flibGetSchemesList(); *i != NULL; i++)
resultModel << QString::fromUtf8(*i);
m_engine->rootContext()->setContextProperty("schemesModel", QVariant::fromValue(resultModel));
// ammos model
resultModel.clear();
for (char **i = flibGetAmmosList(); *i != NULL; i++)
resultModel << QString::fromUtf8(*i);
m_engine->rootContext()->setContextProperty("ammosModel", QVariant::fromValue(resultModel));
}
void HWEngine::getTeamsList()
{
char ** teams = flibGetTeamsList();
for (char **i = teams; *i != NULL; i++) {
QString team = QString::fromUtf8(*i);
emit localTeamAdded(team, 0);
}
}
void HWEngine::tryAddTeam(const QString &teamName)
{
flibTryAddTeam(teamName.toUtf8().constData());
}
void HWEngine::tryRemoveTeam(const QString &teamName)
{
flibTryRemoveTeam(teamName.toUtf8().constData());
}
void HWEngine::resetGameConfig()
{
flibResetGameConfig();
}
void HWEngine::changeTeamColor(const QString &teamName, int dir)
{
flibChangeTeamColor(teamName.toUtf8().constData(), dir);
}
void HWEngine::connect(const QString &host, quint16 port)
{
flibConnectOfficialServer();
}
void HWEngine::sendChatMessage(const QString &msg)
{
flibSendChatLine(msg.toUtf8().constData());
}
void HWEngine::joinRoom(const QString &roomName)
{
flibJoinRoom(roomName.toUtf8().constData());
}
void HWEngine::partRoom(const QString &message)
{
flibPartRoom(message.toUtf8().constData());
}
QString HWEngine::myNickname()
{
return m_myNickname;
}
void HWEngine::setTheme(const QString &theme)
{
flibSetTheme(theme.toUtf8().constData());
}
void HWEngine::setScript(const QString &script)
{
flibSetScript(script.toUtf8().constData());
}
void HWEngine::setScheme(const QString &scheme)
{
flibSetScheme(scheme.toUtf8().constData());
}
void HWEngine::setAmmo(const QString &ammo)
{
flibSetAmmo(ammo.toUtf8().constData());
}