New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
[Desktop Entry]
Type=Application
Version=1.0
Encoding=UTF-8
Name=Hedgewars
GenericName=Fighting Hedgehogs
GenericName[tr]=Worms Benzeri Strateji Oyunu
GenericName[ru]=Битвы ежей
Icon=hedgewars.png
Exec=hedgewars
Terminal=false
StartupNotify=false
Categories=Application;Game;StrategyGame;