(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 03/07/2010.
*/
#import <UIKit/UIKit.h>
@protocol EditableCellViewDelegate <NSObject>
-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue;
@end
@interface EditableCellView : UITableViewCell <UITextFieldDelegate> {
id<EditableCellViewDelegate> delegate;
UITextField *textField;
UILabel *titleLabel;
NSInteger minimumCharacters;
NSInteger maximumCharacters;
BOOL respectEditing;
@private
NSString *oldValue;
}
@property (nonatomic,assign) id<EditableCellViewDelegate> delegate;
@property (nonatomic,retain,readonly) UITextField *textField;
@property (nonatomic,retain,readonly) UILabel *titleLabel;
@property (nonatomic,assign) NSInteger minimumCharacters;
@property (nonatomic,assign) NSInteger maximumCharacters;
@property (nonatomic,assign) BOOL respectEditing;
@property (nonatomic,retain) NSString *oldValue;
-(void) replyKeyboard;
-(void) cancel:(id) sender;
-(void) save:(id) sender;
@end