(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 27/03/2010.
*/
#import "SplitViewRootController.h"
#import "MasterViewController.h"
#import "CommodityFunctions.h"
@implementation SplitViewRootController
@synthesize activeController, rightNavController, splitViewRootController;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return rotationManager(interfaceOrientation);
}
-(void) didReceiveMemoryWarning {
if (self.activeController.view.superview == nil)
self.activeController = nil;
MSG_MEMCLEAN();
[super didReceiveMemoryWarning];
}
// load the view programmatically; we need a splitViewController that handles a MasterViewController
// (which is just a UITableViewController) and a DetailViewController where we present options
-(void) viewDidLoad {
CGRect rect = [[UIScreen mainScreen] bounds];
self.view.frame = CGRectMake(0, 0, rect.size.height, rect.size.width);
if (self.activeController == nil) {
MasterViewController *rightController = [[MasterViewController alloc] initWithStyle:UITableViewStyleGrouped];
rightController.targetController = nil;
self.activeController = rightController;
[rightController release];
}
self.rightNavController = [[UINavigationController alloc] initWithRootViewController:self.activeController];
if (IS_IPAD()) {
MasterViewController *leftController = [[MasterViewController alloc] initWithStyle:UITableViewStylePlain];
leftController.targetController = self.activeController;
UINavigationController *leftNavController = [[UINavigationController alloc] initWithRootViewController:leftController];
[leftController release];
self.splitViewRootController = [[UISplitViewController alloc] init];
self.splitViewRootController.delegate = nil;
self.splitViewRootController.view.frame = CGRectMake(0, 0, rect.size.height, rect.size.width);
self.splitViewRootController.viewControllers = [NSArray arrayWithObjects: leftNavController, self.rightNavController, nil];
[leftNavController release];
[self.rightNavController release];
// add view to main controller
[self.view addSubview:self.splitViewRootController.view];
} else {
self.rightNavController.view.frame = CGRectMake(0, 0, rect.size.height, rect.size.width);
[self.view addSubview:self.rightNavController.view];
}
[super viewDidLoad];
}
-(void) viewDidUnload {
self.activeController = nil;
self.rightNavController = nil;
self.splitViewRootController = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
[activeController release];
[rightNavController release];
[splitViewRootController release];
[super dealloc];
}
#pragma mark -
#pragma mark additional methods as we're using a UINavigationController programmatically
// see http://davidebenini.it/2009/01/03/viewwillappear-not-being-called-inside-a-uinavigationcontroller/
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[self.activeController.navigationController viewWillAppear:animated];
}
-(void) viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
[self.activeController.navigationController viewWillDisappear:animated];
}
-(void) viewDidAppear:(BOOL)animated {
[super viewDidLoad];
[self.activeController.navigationController viewDidAppear:animated];
}
-(void) viewDidDisappear:(BOOL)animated {
[super viewDidUnload];
[self.activeController.navigationController viewDidDisappear:animated];
}
@end