gameServer/Consts.hs
author koda
Sun, 28 Aug 2011 11:38:24 +0200
changeset 5696 972bf04d4a79
parent 4973 53411a26df7e
child 6737 ce5fbd98370f
permissions -rw-r--r--
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game) sdl13: fixed compilation

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "0"