ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
sdl13: fixed compilation
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 02/04/2010.
*/
#import "TeamSettingsViewController.h"
#import "CreationChamber.h"
#import "SingleTeamViewController.h"
@implementation TeamSettingsViewController
@synthesize listOfTeams;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark View lifecycle
// add an edit button
-(void) viewDidLoad {
[super viewDidLoad];
UIBarButtonItem *editButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Edit",@"")
style:UIBarButtonItemStyleBordered
target:self
action:@selector(toggleEdit:)];
self.navigationItem.rightBarButtonItem = editButton;
[editButton release];
}
// load the list of teams in the teams directory
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL];
NSMutableArray *array = [[NSMutableArray alloc] initWithArray:contentsOfDir copyItems:YES];
self.listOfTeams = array;
[array release];
[self.tableView reloadData];
}
// modifies the navigation bar to add the "Add" and "Done" buttons
-(void) toggleEdit:(id) sender {
BOOL isEditing = self.tableView.editing;
[self.tableView setEditing:!isEditing animated:YES];
if (isEditing) {
[self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Edit",@"from the team panel")];
[self.navigationItem.rightBarButtonItem setStyle: UIBarButtonItemStyleBordered];
self.navigationItem.leftBarButtonItem = self.navigationItem.backBarButtonItem;
} else {
[self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Done",@"from the team panel")];
[self.navigationItem.rightBarButtonItem setStyle:UIBarButtonItemStyleDone];
UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Add",@"from the team panel")
style:UIBarButtonItemStyleBordered
target:self
action:@selector(addTeam:)];
self.navigationItem.leftBarButtonItem = addButton;
[addButton release];
}
}
// add a team file with default values and updates the table
-(void) addTeam:(id) sender {
NSString *fileName = [[NSString alloc] initWithFormat:@"Default Team %u.plist", [self.listOfTeams count]];
createTeamNamed([fileName stringByDeletingPathExtension]);
[self.listOfTeams addObject:fileName];
// order the array alphabetically, so teams will keep their position
[self.listOfTeams sortUsingSelector:@selector(compare:)];
[self.tableView reloadData];
NSInteger index = [self.listOfTeams indexOfObject:fileName];
[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:index inSection:0] atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
[fileName release];
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.listOfTeams count];
}
// Customize the appearance of table view cells.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
NSUInteger row = [indexPath row];
NSString *rowString = [[self.listOfTeams objectAtIndex:row] stringByDeletingPathExtension];
cell.textLabel.text = rowString;
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
// delete the row and the file
-(void) tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
NSUInteger row = [indexPath row];
NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@",TEAMS_DIRECTORY(),[self.listOfTeams objectAtIndex:row]];
[[NSFileManager defaultManager] removeItemAtPath:teamFile error:NULL];
[teamFile release];
[self.listOfTeams removeObjectAtIndex:row];
[self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (childController == nil) {
childController = [[SingleTeamViewController alloc] initWithStyle:UITableViewStyleGrouped];
}
NSInteger row = [indexPath row];
NSString *selectedTeamFile = [listOfTeams objectAtIndex:row];
// this must be set so childController can load the correct plist
childController.teamName = [selectedTeamFile stringByDeletingPathExtension];
[childController.tableView setContentOffset:CGPointMake(0,0) animated:NO];
[self.navigationController pushViewController:childController animated:YES];
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc that aren't in use.
if (childController.view.superview == nil )
childController = nil;
}
-(void) viewDidUnload {
self.listOfTeams = nil;
childController = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
releaseAndNil(listOfTeams);
releaseAndNil(childController);
[super dealloc];
}
@end