FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 20/04/2010.
*/
#import "TeamConfigViewController.h"
#import "CommodityFunctions.h"
#import "SquareButtonView.h"
@implementation TeamConfigViewController
@synthesize listOfTeams, listOfSelectedTeams, cachedContentsOfDir;
#pragma mark -
#pragma mark View lifecycle
-(void) viewDidLoad {
[super viewDidLoad];
CGSize screenSize = [[UIScreen mainScreen] bounds].size;
self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
if ([self.tableView respondsToSelector:@selector(setBackgroundView:)]) {
if (IS_IPAD())
[self.tableView setBackgroundView:nil];
else {
UIImage *backgroundImage = [[UIImage alloc] initWithContentsOfFile:@"background~iphone.png"];
UIImageView *background = [[UIImageView alloc] initWithImage:backgroundImage];
[backgroundImage release];
[self.tableView setBackgroundView:background];
[background release];
}
} else
self.view.backgroundColor = [UIColor blackColor];
self.tableView.separatorColor = UICOLOR_HW_YELLOW_BODER;
self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
}
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL];
// avoid overwriting selected teams when returning on this view
if ([self.cachedContentsOfDir isEqualToArray:contentsOfDir] == NO) {
NSArray *colors = getAvailableColors();
NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:[contentsOfDir count]];
for (int i = 0; i < [contentsOfDir count]; i++) {
NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
[contentsOfDir objectAtIndex:i],@"team",
[NSNumber numberWithInt:4],@"number",
[colors objectAtIndex:i%[colors count]],@"color",nil];
[array addObject:dict];
[dict release];
}
self.listOfTeams = array;
[array release];
NSMutableArray *emptyArray = [[NSMutableArray alloc] initWithObjects:nil];
self.listOfSelectedTeams = emptyArray;
[emptyArray release];
selectedTeamsCount = [self.listOfSelectedTeams count];
allTeamsCount = [self.listOfTeams count];
NSArray *contents = [[NSArray alloc] initWithArray:contentsOfDir copyItems:YES];
self.cachedContentsOfDir = contents;
[contents release];
}
[self.tableView reloadData];
}
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return rotationManager(interfaceOrientation);
}
-(NSInteger) filterNumberOfHogs:(NSInteger) hogs {
NSInteger numberOfHogs;
if (hogs <= HW_getMaxNumberOfHogs() && hogs >= 1)
numberOfHogs = hogs;
else {
if (hogs > HW_getMaxNumberOfHogs())
numberOfHogs = 1;
else
numberOfHogs = HW_getMaxNumberOfHogs();
}
return numberOfHogs;
}
-(UIImage *)drawHogsRepeated:(NSInteger) manyTimes {
UIImage *hogSprite = [[UIImage alloc] initWithContentsOfFile:HEDGEHOG_FILE()];
CGFloat screenScale = getScreenScale();
int w = hogSprite.size.width * screenScale;
int h = hogSprite.size.height * screenScale;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(NULL, w * 3, h, 8, 4 * w * 3, colorSpace, kCGImageAlphaPremultipliedFirst);
// draw the two images in the current context
for (int i = 0; i < manyTimes; i++)
CGContextDrawImage(context, CGRectMake(i*8*screenScale, 0, w, h), [hogSprite CGImage]);
[hogSprite release];
// Create bitmap image info from pixel data in current context
CGImageRef imageRef = CGBitmapContextCreateImage(context);
// Create a new UIImage object
UIImage *resultImage;
if ([self respondsToSelector:@selector(imageWithCGImage:scale:orientation:)])
resultImage = [UIImage imageWithCGImage:imageRef scale:screenScale orientation:UIImageOrientationUp];
else
resultImage = [UIImage imageWithCGImage:imageRef];
// Release colorspace, context and bitmap information
CGColorSpaceRelease(colorSpace);
CGContextRelease(context);
CFRelease(imageRef);
return resultImage;
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 2;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
if (section == 0)
return selectedTeamsCount;
else
return allTeamsCount;
}
// Customize the appearance of table view cells.
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier0 = @"Cell0";
static NSString *CellIdentifier1 = @"Cell1";
NSInteger section = [indexPath section];
UITableViewCell *cell;
if (section == 0) {
cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier0];
if (cell == nil) {
cell = [[[HoldTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier0] autorelease];
SquareButtonView *squareButton = [[SquareButtonView alloc] initWithFrame:CGRectMake(0, 0, 36, 36)];
cell.accessoryView = squareButton;
[squareButton release];
}
NSMutableDictionary *selectedRow = [listOfSelectedTeams objectAtIndex:[indexPath row]];
cell.textLabel.text = [[selectedRow objectForKey:@"team"] stringByDeletingPathExtension];
cell.textLabel.backgroundColor = [UIColor clearColor];
SquareButtonView *squareButton = (SquareButtonView *)cell.accessoryView;
[squareButton selectColor:[[selectedRow objectForKey:@"color"] intValue]];
NSNumber *hogNumber = [selectedRow objectForKey:@"number"];
[squareButton setTitle:[hogNumber stringValue] forState:UIControlStateNormal];
squareButton.ownerDictionary = selectedRow;
cell.imageView.image = [self drawHogsRepeated:[hogNumber intValue]];
((HoldTableViewCell *)cell).delegate = self;
} else {
cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier1];
if (cell == nil)
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier1] autorelease];
cell.textLabel.text = [[[listOfTeams objectAtIndex:[indexPath row]] objectForKey:@"team"] stringByDeletingPathExtension];
cell.textLabel.backgroundColor = [UIColor clearColor];
NSString *teamPath = [NSString stringWithFormat:@"%@/%@.plist",TEAMS_DIRECTORY(),cell.textLabel.text];
NSDictionary *firstHog = [[[NSDictionary dictionaryWithContentsOfFile:teamPath] objectForKey:@"hedgehogs"] objectAtIndex:0];
if ([[firstHog objectForKey:@"level"] intValue] != 0) {
NSString *filePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Settings/Images/robotBadge.png"];
UIImage *sprite = [[UIImage alloc] initWithContentsOfFile:filePath];
UIImageView *spriteView = [[UIImageView alloc] initWithImage:sprite];
[sprite release];
cell.accessoryView = spriteView;
[spriteView release];
} else
cell.accessoryView = nil;
}
cell.textLabel.textColor = UICOLOR_HW_YELLOW_TEXT;
cell.backgroundColor = UICOLOR_HW_ALMOSTBLACK;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
return cell;
}
-(CGFloat) tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section {
return 40.0;
}
-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section {
CGRect frame = CGRectMake(0, 0, self.view.frame.size.width * 80/100, 30);
NSString *text;
if (section == 0)
text = NSLocalizedString(@"Playing Teams",@"");
else
text = NSLocalizedString(@"Available Teams",@"");
UILabel *theLabel = createBlueLabel(text, frame);
theLabel.center = CGPointMake(self.view.frame.size.width/2, 20);
UIView *theView = [[[UIView alloc] init] autorelease];
[theView addSubview:theLabel];
[theLabel release];
return theView;
}
-(CGFloat) tableView:(UITableView *)tableView heightForFooterInSection:(NSInteger)section {
return IS_IPAD() ? 40 : 20;
}
-(UIView *)tableView:(UITableView *)tableView viewForFooterInSection:(NSInteger) section {
NSInteger height = IS_IPAD() ? 40 : 20;
UIView *footer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.tableView.frame.size.width, height)];
footer.backgroundColor = [UIColor clearColor];
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.tableView.frame.size.width*80/100, height)];
label.center = CGPointMake(self.tableView.frame.size.width/2, height/2);
label.textAlignment = UITextAlignmentCenter;
label.font = [UIFont italicSystemFontOfSize:12];
label.textColor = [UIColor whiteColor];
label.numberOfLines = 2;
if (section == 0)
label.text = NSLocalizedString(@"Tap to add hogs or change color, touch and hold to remove a team.",@"");
else
label.text = NSLocalizedString(@"The robot badge indicates an AI-controlled team.",@"");
label.backgroundColor = [UIColor clearColor];
[footer addSubview:label];
[label release];
return [footer autorelease];
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSInteger row = [indexPath row];
NSInteger section = [indexPath section];
if (section == 1 && [self.listOfTeams count] > row) {
[self.listOfSelectedTeams addObject:[self.listOfTeams objectAtIndex:row]];
[self.listOfTeams removeObjectAtIndex:row];
NSIndexPath *newIndexPath = [NSIndexPath indexPathForRow:selectedTeamsCount inSection:0];
allTeamsCount--;
selectedTeamsCount++;
[aTableView beginUpdates];
[aTableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationRight];
[aTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationRight];
[aTableView endUpdates];
}
if (section == 0 && [self.listOfSelectedTeams count] > row) {
NSMutableDictionary *selectedRow = [self.listOfSelectedTeams objectAtIndex:row];
UITableViewCell *cell = [aTableView cellForRowAtIndexPath:indexPath];
SquareButtonView *squareButton = (SquareButtonView *)cell.accessoryView;
NSInteger increaseNumber = [[selectedRow objectForKey:@"number"] intValue] + 1;
NSNumber *newNumber = [NSNumber numberWithInt:[self filterNumberOfHogs:increaseNumber]];
[squareButton setTitle:[newNumber stringValue] forState:UIControlStateNormal];
[selectedRow setObject:newNumber forKey:@"number"];
cell.imageView.image = [self drawHogsRepeated:[newNumber intValue]];
}
}
-(void) holdAction:(NSString *)content {
NSInteger row;
for (row = 0; row < [self.listOfSelectedTeams count]; row++) {
NSDictionary *dict = [self.listOfSelectedTeams objectAtIndex:row];
if ([content isEqualToString:[[dict objectForKey:@"team"] stringByDeletingPathExtension]])
break;
}
[self.listOfTeams addObject:[self.listOfSelectedTeams objectAtIndex:row]];
[self.listOfSelectedTeams removeObjectAtIndex:row];
[self.tableView beginUpdates];
[self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:row inSection:0]] withRowAnimation:UITableViewRowAnimationLeft];
[self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:allTeamsCount inSection:1]] withRowAnimation:UITableViewRowAnimationLeft];
allTeamsCount++;
selectedTeamsCount--;
[self.tableView endUpdates];
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
// Relinquish ownership any cached data, images, etc that aren't in use.
self.cachedContentsOfDir = nil;
MSG_MEMCLEAN();
[super didReceiveMemoryWarning];
}
-(void) viewDidUnload {
self.listOfTeams = nil;
self.listOfSelectedTeams = nil;
self.cachedContentsOfDir = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
releaseAndNil(listOfTeams);
releaseAndNil(listOfSelectedTeams);
releaseAndNil(cachedContentsOfDir);
[super dealloc];
}
@end