actually the those if(...); weren't supposed to be if statements in the first place, since the result is always true at that point of code anyway.
1. Fix broken trainings/missions
2. Update translations (check fireforge for patches)
3. Check copyright headers
4. Changelog
5. Turn debug stuff off (frontend console output)
6. Update message in game server, update check for client version
7. Make a branch
8. Make packages
9. Test packages
10. Upload (hedgewars.org, fireforge.net, gna.org (rsync --delete -avr --rsh="ssh" . unc0rr@download.gna.org:/upload/hedgewars))
11. Post news (hedgewars.org, hedgewars forum, fireforge.net, gna.org, happypenguin, etc.)
12. Make tag (svn copy svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/branches/0.9.7 svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/tags/0.9.7 -m "Tag for 0.9.7 release")