/* * commands.h * Hedgewars * * Created by Vittorio on 13/06/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */#ifndef _OALB_COMMANDS_H#define _OALB_COMMANDS_H#include "openalbridge_t.h"#include "openalbridge.h"#define openal_fadein(x,y) openal_fade(x,y,AL_FADE_IN)#define openal_fadeout(x,y) openal_fade(x,y,AL_FADE_OUT)#define openal_playsound_loop(x,y) openal_playsound(x) \ if (y != 0) \ openal_toggleloop(x);#ifdef __CPLUSPLUSextern "C" {#endif // play, pause, stop a single sound source void openal_pausesound (unsigned int index); void openal_stopsound (unsigned int index); // play a sound and set whether it should loop or not (0/1) void openal_playsound (unsigned int index); void openal_freesound (unsigned int index); // set or unset the looping property for a sound source void openal_toggleloop (unsigned int index); // set position and volume of a sound source void openal_setposition (unsigned int index, float x, float y, float z); void openal_setvolume (unsigned int index, float gain); // set volume for all sounds (gain interval is [0-1]) void openal_setglobalvolume (float gain); // mute or unmute all sounds void openal_togglemute (void); // fade effect, void openal_fade (unsigned int index, unsigned short int quantity, al_fade_t direction);#ifdef __CPLUSPLUS}#endif#endif /*_OALB_COMMANDS_H*/