Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
use anyhow::{anyhow, bail, Result};
use argparse::{ArgumentParser, Store};
use base64::{engine::general_purpose, Engine};
use hedgewars_network_protocol::{
messages::HwProtocolMessage as ClientMessage, messages::HwServerMessage::*, parser,
};
use ini::Ini;
use log::{debug, info, warn};
use netbuf::Buf;
use std::{io::Write, str::FromStr};
use tokio::time::MissedTickBehavior;
use tokio::{io, io::AsyncWriteExt, net::TcpStream, process::Command, sync::mpsc};
async fn check(executable: &str, data_prefix: &str, buffer: &[String]) -> Result<Vec<String>> {
let mut replay = tempfile::NamedTempFile::new()?;
for line in buffer.iter() {
replay.write_all(&general_purpose::STANDARD.decode(line)?)?;
}
let temp_file_path = replay.path();
let mut home_dir = dirs::home_dir().ok_or(anyhow!("Home path not detected"))?;
home_dir.push(".hedgewars");
debug!("Checking replay in {}", temp_file_path.to_string_lossy());
let output = Command::new(executable)
.arg("--user-prefix")
.arg(&home_dir)
.arg("--prefix")
.arg(data_prefix)
.arg("--nomusic")
.arg("--nosound")
.arg("--stats-only")
.arg(temp_file_path)
//.spawn()?
//.wait_with_output()
.output()
.await?;
debug!("Engine finished!");
let mut result = Vec::new();
let mut engine_lines = output
.stderr
.split(|b| *b == b'\n')
.skip_while(|l| *l != b"WINNERS" && *l != b"DRAW");
// debug!("Engine lines: {:?}", &engine_lines);
loop {
match engine_lines.next() {
Some(b"DRAW") => result.push("DRAW".to_owned()),
Some(b"WINNERS") => {
result.push("WINNERS".to_owned());
let winners = engine_lines.next().unwrap();
let winners_num = u32::from_str(&String::from_utf8(winners.to_vec())?)?;
result.push(String::from_utf8(winners.to_vec())?);
for _i in 0..winners_num {
result.push(String::from_utf8(engine_lines.next().unwrap().to_vec())?);
}
}
Some(b"GHOST_POINTS") => {
result.push("GHOST_POINTS".to_owned());
let points = engine_lines.next().unwrap();
let points_num = u32::from_str(&String::from_utf8(points.to_vec())?)? * 2;
result.push(String::from_utf8(points.to_vec())?);
for _i in 0..points_num {
result.push(String::from_utf8(engine_lines.next().unwrap().to_vec())?);
}
}
Some(b"ACHIEVEMENT") => {
result.push("ACHIEVEMENT".to_owned());
for _i in 0..4 {
result.push(String::from_utf8(engine_lines.next().unwrap().to_vec())?);
}
}
_ => break,
}
}
// println!("Engine lines: {:?}", &result);
if !result.is_empty() {
Ok(result)
} else {
bail!("no data from engine")
}
}
async fn check_loop(
executable: &str,
data_prefix: &str,
results_sender: mpsc::Sender<Result<Vec<String>>>,
mut replay_receiver: mpsc::Receiver<Vec<String>>,
) -> Result<()> {
while let Some(replay) = replay_receiver.recv().await {
results_sender
.send(check(executable, data_prefix, &replay).await)
.await?;
}
Ok(())
}
async fn connect_and_run(
username: &str,
password: &str,
protocol_number: u16,
replay_sender: mpsc::Sender<Vec<String>>,
mut results_receiver: mpsc::Receiver<Result<Vec<String>>>,
) -> Result<()> {
info!("Connecting...");
let mut stream = TcpStream::connect("hedgewars.org:46631").await?;
let mut buf = Buf::new();
let mut interval = tokio::time::interval(tokio::time::Duration::from_secs(30));
interval.set_missed_tick_behavior(MissedTickBehavior::Delay);
loop {
let r = tokio::select! {
_ = interval.tick() => {
// Send Ping
stream.write_all(ClientMessage::Ping.to_raw_protocol().as_bytes()).await?;
None
},
_ = stream.readable() => None,
r = results_receiver.recv() => r
};
//println!("Loop: {:?}", &r);
if let Some(execution_result) = r {
match execution_result {
Ok(result) => {
info!("Checked");
debug!("Check result: [{:?}]", result);
stream
.write_all(
ClientMessage::CheckedOk(result)
.to_raw_protocol()
.as_bytes(),
)
.await?;
stream
.write_all(ClientMessage::CheckerReady.to_raw_protocol().as_bytes())
.await?;
}
Err(e) => {
info!("Check failed: {:?}", e);
stream
.write_all(
ClientMessage::CheckedFail("error".to_owned())
.to_raw_protocol()
.as_bytes(),
)
.await?;
stream
.write_all(ClientMessage::CheckerReady.to_raw_protocol().as_bytes())
.await?;
}
}
} else {
let mut msg = [0; 4096];
// Try to read data, this may still fail with `WouldBlock`
// if the readiness event is a false positive.
match stream.try_read(&mut msg) {
Ok(n) => {
//println!("{:?}", &msg);
buf.write_all(&msg[0..n])?;
}
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {}
Err(e) => {
return Err(e.into());
}
}
}
while let Ok((tail, msg)) = parser::server_message(buf.as_ref()) {
let tail_len = tail.len();
buf.consume(buf.len() - tail_len);
// println!("Message from server: {:?}", &msg);
match msg {
Connected(_, _) => {
info!("Connected");
stream
.write_all(
ClientMessage::Checker(
protocol_number,
username.to_owned(),
password.to_owned(),
)
.to_raw_protocol()
.as_bytes(),
)
.await?;
}
Ping => {
stream
.write_all(ClientMessage::Pong.to_raw_protocol().as_bytes())
.await?;
}
Pong => {
// do nothing
}
LogonPassed => {
stream
.write_all(ClientMessage::CheckerReady.to_raw_protocol().as_bytes())
.await?;
}
Replay(lines) => {
info!("Got a replay");
replay_sender.send(lines).await?;
}
Bye(message) => {
warn!("Received BYE: {}", message);
return Ok(());
}
ChatMsg { nick, msg } => {
info!("Chat [{}]: {}", nick, msg);
}
RoomAdd(fields) => {
let mut l = fields.into_iter();
info!("Room added: {}", l.nth(1).unwrap());
}
RoomUpdated(name, fields) => {
let mut l = fields.into_iter();
let new_name = l.nth(1).unwrap();
if name != new_name {
info!("Room renamed: {}", new_name);
}
}
RoomRemove(_) => {
// ignore
}
Error(message) => {
warn!("Received ERROR: {}", message);
return Ok(());
}
something => {
warn!("Unexpected protocol command: {:?}", something)
}
}
}
}
}
async fn get_protocol_number(executable: &str) -> Result<u16> {
let output = Command::new(executable).arg("--protocol").output().await?;
Ok(u16::from_str(String::from_utf8(output.stdout)?.trim()).unwrap_or(55))
}
#[tokio::main]
async fn main() -> Result<()> {
stderrlog::new()
.verbosity(3)
.timestamp(stderrlog::Timestamp::Second)
.module(module_path!())
.init()?;
let mut frontend_settings = dirs::home_dir().ok_or(anyhow!("Home path not detected"))?;
frontend_settings.push(".hedgewars/settings.ini");
let i = Ini::load_from_file(frontend_settings.to_str().unwrap()).unwrap();
let username = i
.get_from(Some("net"), "nick")
.ok_or(anyhow!("Nickname not found in frontend config"))?;
let password = i
.get_from(Some("net"), "passwordhash")
.ok_or(anyhow!("Password not found in frontend config"))?;
let mut exe = "/usr/local/bin/hwengine".to_string();
let mut prefix = "/usr/local/share/hedgewars/Data".to_string();
{
let mut ap = ArgumentParser::new();
ap.set_description("Game replay checker for hedgewars.");
ap.refer(&mut exe)
.add_option(&["--exe"], Store, "Path to hwengine executable");
ap.refer(&mut prefix)
.add_option(&["--prefix"], Store, "Path main Data dir");
ap.parse_args_or_exit();
}
info!("Executable: {}", exe);
info!("Data dir: {}", prefix);
let protocol_number = get_protocol_number(exe.as_str()).await?;
info!("Using protocol number {}", protocol_number);
let (replay_sender, replay_receiver) = mpsc::channel(1);
let (results_sender, results_receiver) = mpsc::channel(1);
let (network_result, checker_result) = tokio::join!(
connect_and_run(
username,
password,
protocol_number,
replay_sender,
results_receiver
),
check_loop(&exe, &prefix, results_sender, replay_receiver)
);
network_result?;
checker_result
}