share/hedgewars/Data/Shaders/water.vs
author unC0Rr
Wed, 28 Aug 2024 13:41:51 +0200
changeset 16049 9be943326d9c
parent 12879 286e170f4f6b
permissions -rw-r--r--
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps

#ifdef GL_ES
precision mediump float;
#endif

attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}