- Fix camera area with different zoom levels
- Fix memory leak when loading lowres texture
- Implement alternative horizont/sky sprites layout
- Remove deprecated try to load .32.png or .16.png texture
/*
* Copyright (C) 2008 Remko Troncon
*/
#ifndef AUTOUPDATER_H
#define AUTOUPDATER_H
class AutoUpdater
{
public:
virtual ~AutoUpdater();
virtual void checkForUpdates() = 0;
};
#endif