remove unimplemented ban action from user context menu
/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */// some macros by http://www.cimgf.com/2010/05/02/my-current-prefix-pch-file/// and http://blog.coriolis.ch/2009/01/05/macros-for-xcode/#ifdef DEBUG #define DLog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) #define ALog(...) [[NSAssertionHandler currentHandler] handleFailureInFunction:[NSString stringWithCString:__PRETTY_FUNCTION__ encoding:NSUTF8StringEncoding] file:[NSString stringWithCString:__FILE__ encoding:NSUTF8StringEncoding] lineNumber:__LINE__ description:__VA_ARGS__] #define releaseAndNil(x) [x release]#else #define DLog(...) do { } while (0) #ifndef NS_BLOCK_ASSERTIONS #define NS_BLOCK_ASSERTIONS #endif #define ALog(...) NSLog(@"%s %@", __PRETTY_FUNCTION__, [NSString stringWithFormat:__VA_ARGS__]) #define releaseAndNil(x) [x release], x = nil#endif#define ZAssert(condition, ...) do { if (!(condition)) { ALog(__VA_ARGS__); }} while(0)#define rotationManager(x) (IS_IPAD() ? YES : (x == UIInterfaceOrientationLandscapeRight) || (x == UIInterfaceOrientationLandscapeLeft))#define START_TIMER() NSTimeInterval start = [NSDate timeIntervalSinceReferenceDate];#define END_TIMER(msg) NSTimeInterval stop = [NSDate timeIntervalSinceReferenceDate]; DLog([NSString stringWithFormat:@"%@ Time = %f", msg, stop-start]);#define DOCUMENTS_FOLDER() [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]#define DEBUG_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Logs/game0.log"]#define BASICFLAGS_FILE() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/basicFlags.plist"]#define GAMEMODS_FILE() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/gameMods.plist"]#define CREDITS_FILE() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/credits.plist"]#define TEAMS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Teams/"]#define WEAPONS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Weapons/"]#define SCHEMES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Schemes/"]#define SAVES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Saves/"]#define SCREENSHOTS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Screenshots/"]#define GRAPHICS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/"]#define ICONS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Icons/"]#define HATS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"]#define GRAVES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Graves/"]#define FLAGS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Flags/"]#define FORTS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Forts/"]#define VOICES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Sounds/voices/"]#define THEMES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Themes/"]#define MAPS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Maps/"]#define MISSIONS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Missions/Maps/"]#define TRAININGS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Missions/Training/"]#define LOCALE_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Locale/"]#define SCRIPTS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Scripts/Multiplayer/"]#define MSG_MEMCLEAN() DLog(@"has cleaned up some memory");#define MSG_DIDUNLOAD() DLog(@"unloaded");#define IS_IPAD() (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)#define IS_ON_PORTRAIT() (IS_IPAD() && UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation]))#define IS_NOT_POWERFUL(x) ([x hasPrefix:@"iPhone1"] || [x hasPrefix:@"iPod1,1"] || [x hasPrefix:@"iPod2,1"])#define IS_NOT_VERY_POWERFUL(x) ([x hasPrefix:@"iPad1"] || [x hasPrefix:@"iPhone2"] || [x hasPrefix:@"iPod3"] || [x hasPrefix:@"iPod4"])#define IS_VERY_POWERFUL(x) (IS_NOT_POWERFUL(x) == NO && IS_NOT_VERY_POWERFUL(x) == NO)