doc/Release.txt
author nemo
Sun, 20 Jun 2010 22:35:10 -0400
changeset 3526 a1d2180fef42
parent 2506 0e8cb64fcd36
child 4692 69e4b4b48701
permissions -rw-r--r--
Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.

1. Fix broken trainings/missions
2. Update translations (check fireforge for patches)
3. Check copyright headers
4. Changelog
5. Turn debug stuff off (frontend console output)
6. Update message in game server, update check for client version
7. Make a branch
8. Make packages
9. Test packages
10. Upload (hedgewars.org, fireforge.net, gna.org (rsync --delete  -avr --rsh="ssh" . unc0rr@download.gna.org:/upload/hedgewars))
11. Post news (hedgewars.org, hedgewars forum, fireforge.net, gna.org, happypenguin, etc.)
12. Make tag (svn copy svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/branches/0.9.7 svn+ssh://unc0rr@svn.fireforge.net/svnroot/hedgewars/tags/0.9.7 -m "Tag for 0.9.7 release")