have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
unit uCursor;
interface
procedure init;
procedure resetPosition;
procedure updatePosition;
procedure handlePositionUpdate(x, y: LongInt);
implementation
uses SDLh, uVariables;
procedure init;
begin
resetPosition();
end;
procedure resetPosition;
begin
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
end;
procedure updatePosition;
var x, y: LongInt;
begin
SDL_GetMouseState(@x, @y);
if(x <> cScreenWidth div 2) or (y <> cScreenHeight div 2) then
begin
handlePositionUpdate(x - cScreenWidth div 2, y - cScreenHeight div 2);
if cHasFocus then
SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
end
end;
procedure handlePositionUpdate(x, y: LongInt);
begin
CursorPoint.X:= CursorPoint.X + x;
CursorPoint.Y:= CursorPoint.Y - y;
end;
end.