Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
This is a major sdl1.3 update so it should be tested with care (working great on ios)
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
* *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003 *
* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
* *
********************************************************************
function: single-block PCM synthesis
last mod: $Id: synthesis.c,v 1.4 2003/03/29 03:07:21 xiphmont Exp $
********************************************************************/
#include <stdio.h>
#include "ogg.h"
#include "ivorbiscodec.h"
#include "codec_internal.h"
#include "registry.h"
#include "misc.h"
#include "block.h"
int vorbis_synthesis(vorbis_block *vb,ogg_packet *op,int decodep){
vorbis_dsp_state *vd=vb->vd;
private_state *b=(private_state *)vd->backend_state;
vorbis_info *vi=vd->vi;
codec_setup_info *ci=(codec_setup_info *)vi->codec_setup;
oggpack_buffer *opb=&vb->opb;
int type,mode,i;
/* first things first. Make sure decode is ready */
_vorbis_block_ripcord(vb);
oggpack_readinit(opb,op->packet);
/* Check the packet type */
if(oggpack_read(opb,1)!=0){
/* Oops. This is not an audio data packet */
return(OV_ENOTAUDIO);
}
/* read our mode and pre/post windowsize */
mode=oggpack_read(opb,b->modebits);
if(mode==-1)return(OV_EBADPACKET);
vb->mode=mode;
vb->W=ci->mode_param[mode]->blockflag;
if(vb->W){
vb->lW=oggpack_read(opb,1);
vb->nW=oggpack_read(opb,1);
if(vb->nW==-1) return(OV_EBADPACKET);
}else{
vb->lW=0;
vb->nW=0;
}
/* more setup */
vb->granulepos=op->granulepos;
vb->sequence=op->packetno-3; /* first block is third packet */
vb->eofflag=op->e_o_s;
if(decodep){
/* alloc pcm passback storage */
vb->pcmend=ci->blocksizes[vb->W];
vb->pcm=(ogg_int32_t **)_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels);
for(i=0;i<vi->channels;i++)
vb->pcm[i]=(ogg_int32_t *)_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i]));
/* unpack_header enforces range checking */
type=ci->map_type[ci->mode_param[mode]->mapping];
return(_mapping_P[type]->inverse(vb,b->mode[mode]));
}else{
/* no pcm */
vb->pcmend=0;
vb->pcm=NULL;
return(0);
}
}
long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op){
codec_setup_info *ci=(codec_setup_info *)vi->codec_setup;
oggpack_buffer opb;
int mode;
oggpack_readinit(&opb,op->packet);
/* Check the packet type */
if(oggpack_read(&opb,1)!=0){
/* Oops. This is not an audio data packet */
return(OV_ENOTAUDIO);
}
{
int modebits=0;
int v=ci->modes;
while(v>1){
modebits++;
v>>=1;
}
/* read our mode and pre/post windowsize */
mode=oggpack_read(&opb,modebits);
}
if(mode==-1)return(OV_EBADPACKET);
return(ci->blocksizes[ci->mode_param[mode]->blockflag]);
}