Prevent frontend from starting game w/ >48 hogs
This is because the engine does not support >48 hogs (another bug), but at least this commit a common crash with useless/confusing error message.
//
// Prefix header for all source files of the 'CocoaTouchStaticLibrary' target in the 'CocoaTouchStaticLibrary' project.
//
#ifdef __OBJC__
#import <Foundation/Foundation.h>
#endif