QTfrontend/itemNum.h
author nemo
Mon, 12 Sep 2011 19:30:18 -0400
changeset 5883 a6d764786905
parent 4976 088d40d8aba2
permissions -rw-r--r--
Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour. If we can find willing testers, perhaps we can narrow down which attribute was the problem. Also reenable F12 bind for Windows.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2011 Igor Ulyanov <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QFrame>
#include <QImage>

#ifndef _ITEM_NUM_INCLUDED
#define _ITEM_NUM_INCLUDED

class ItemNum : public QFrame
{
  Q_OBJECT

  public:
    void setInfinityState(bool value);
    void setEnabled(bool value);
    unsigned char getItemsNum() const;
    void setItemsNum(const unsigned char num);

  private:
    QImage m_im;
    QImage m_img;
    bool infinityState;
    bool enabled;

  protected:
    ItemNum(const QImage& im, const QImage& img, QWidget * parent, unsigned char min=2, unsigned char max=8);
    virtual QSize sizeHint () const;
    virtual ~ItemNum()=0;

    bool nonInteractive;
    unsigned char minItems;
    unsigned char maxItems;
    unsigned char numItems;

    // from QWidget
    virtual void mousePressEvent ( QMouseEvent * event );
    virtual void paintEvent(QPaintEvent* event);

    // to be implemented in child
    virtual void incItems()=0;
    virtual void decItems()=0;
};

#endif // _ITEM_NUM_INCLUDED