Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
This was because the bool isDeleting is not initialized, so its initial value is unpredictable.
Which means there's chance it starts with true, confusing the frontend.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef DRAWMAPWIDGET_H
#define DRAWMAPWIDGET_H
#include <QWidget>
#include <QHBoxLayout>
#include <QPushButton>
#include <QGraphicsView>
#include <QLabel>
#include "drawmapscene.h"
class DrawMapView : public QGraphicsView
{
Q_OBJECT
public:
explicit DrawMapView(QWidget *parent = 0);
~DrawMapView();
void setScene(DrawMapScene *scene);
protected:
void enterEvent(QEvent * event);
void leaveEvent(QEvent * event);
bool viewportEvent(QEvent * event);
private:
DrawMapScene * m_scene;
};
namespace Ui
{
class Ui_DrawMapWidget
{
public:
DrawMapView *graphicsView;
QLabel * lblPoints;
void setupUi(QWidget *drawMapWidget)
{
QVBoxLayout * vbox = new QVBoxLayout(drawMapWidget);
vbox->setMargin(0);
lblPoints = new QLabel("0", drawMapWidget);
QLayout * arLayout = new QVBoxLayout();
arLayout->setAlignment(Qt::AlignCenter);
vbox->addLayout(arLayout);
graphicsView = new DrawMapView(drawMapWidget);
graphicsView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
graphicsView->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
arLayout->addWidget(graphicsView);
retranslateUi(drawMapWidget);
QMetaObject::connectSlotsByName(drawMapWidget);
} // setupUi
void retranslateUi(QWidget *drawMapWidget)
{
Q_UNUSED(drawMapWidget);
} // retranslateUi
};
class DrawMapWidget: public Ui_DrawMapWidget {};
}
class DrawMapWidget : public QWidget
{
Q_OBJECT
public:
explicit DrawMapWidget(QWidget *parent = 0);
~DrawMapWidget();
void setScene(DrawMapScene * scene);
public slots:
void undo();
void clear();
void optimize();
void setErasing(bool erasing);
void save(const QString & fileName);
void load(const QString & fileName);
void setPathType(DrawMapScene::PathType pathType);
protected:
void changeEvent(QEvent *e);
virtual void resizeEvent(QResizeEvent * event);
virtual void showEvent(QShowEvent * event);
private:
Ui::DrawMapWidget *ui;
DrawMapScene * m_scene;
private slots:
void pathChanged();
};
#endif // DRAWMAPWIDGET_H