share/hedgewars/Data/Scripts/Locale.lua
author nemo
Wed, 23 Jun 2021 15:32:48 -0400
changeset 15825 b06b33cf0a89
parent 13728 247d1bcf3c5e
permissions -rw-r--r--
Hopefully this is a little more sensible

-- Library for localizing strings in lua scripts

if LOCALE ~= "en" then
    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
end

function loc(text)
    if locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end

function loc_noop(text)
    return text
end