/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. */#import <Foundation/Foundation.h>#import <AudioToolbox/AudioToolbox.h>@class AVAudioPlayer;@interface AudioManagerController : NSObject { @private AVAudioPlayer *backgroundMusic; SystemSoundID clickSound; SystemSoundID backSound; SystemSoundID selSound; NSOperationQueue *audioFaderQueue;}@property (nonatomic,retain) AVAudioPlayer *backgroundMusic;@property (assign) SystemSoundID clickSound;@property (assign) SystemSoundID backSound;@property (assign) SystemSoundID selSound;@property (nonatomic,retain) NSOperationQueue *audioFaderQueue;+(id) mainManager;-(void) playBackgroundMusic;-(void) pauseBackgroundMusic;-(void) stopBackgroundMusic;-(void) fadeInBackgroundMusic;-(void) fadeOutBackgroundMusic;-(void) playClickSound;-(void) playBackSound;-(void) playSelectSound;-(SystemSoundID) loadSound:(NSString *)snd;-(void) unloadSounds;@end