/*
* Hedgewars, a worms-like game
* Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "itemNum.h"
#include <QMouseEvent>
#include <QPainter>
ItemNum::ItemNum(const QImage& im, QWidget * parent) :
m_im(im), QWidget(parent), nonInteractive(false)
{
}
ItemNum::~ItemNum()
{
}
void ItemNum::mousePressEvent ( QMouseEvent * event )
{
if(nonInteractive) return;
if(event->button()==Qt::LeftButton) {
event->accept();
incItems();
} else if (event->button()==Qt::RightButton) {
event->accept();
decItems();
} else {
event->ignore();
return;
}
repaint();
}
void ItemNum::paintEvent(QPaintEvent* event)
{
QPainter painter(this);
for(int i=0; i<numItems; i++) {
QRect target(11 * i, i % 2, 25, 25);
painter.drawImage(target, m_im);
}
}