project_files/HedgewarsMobile/Classes/PascalImports.h
author unc0rr
Mon, 19 Nov 2012 23:43:45 +0400
changeset 8069 bb7671829935
parent 7048 0a4c88935902
child 8425 4f226963faef
permissions -rw-r--r--
- Only allow one engine instance running at the moment - When adding new map preview call to the queue, check if previous map preview request has started, and if no, remove it from queue. Could be harmful if you manage to request previews for two widgets in less time than needed to generate one.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */


#ifndef PASCALIMPORTS
#define PASCALIMPORTS

#ifdef __cplusplus
extern "C" {
#endif

    /* add C declarations below for all exported Pascal functions/procedure
     * that you want to use in your non-Pascal code
     */

    void Game(const char *args[]);
    void GenLandPreview(void);
    void LoadLocaleWrapper(const char *filename);

    void HW_versionInfo(int *protoNum, char **versionStr);
    void *HW_getSDLWindow(void);
    void HW_terminate(BOOL andCloseFrontend);

    char *HW_getWeaponNameByIndex(int whichone);
    //char *HW_getWeaponCaptionByIndex(int whichone);
    //char *HW_getWeaponDescriptionByIndex(int whichone);
    int  HW_getNumberOfWeapons(void);
    int  HW_getMaxNumberOfHogs(void);
    int  HW_getMaxNumberOfTeams(void);

    void HW_memoryWarningCallback(void);
    
#ifdef __cplusplus
}
#endif

#endif