- Only allow one engine instance running at the moment
- When adding new map preview call to the queue, check
if previous map preview request has started, and if no,
remove it from queue. Could be harmful if you manage
to request previews for two widgets in less time than
needed to generate one.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "SquareButtonView.h"
#import <QuartzCore/QuartzCore.h>
@implementation SquareButtonView
@synthesize ownerDictionary, colorIndex, selectedColor, colorArray;
-(id) initWithFrame:(CGRect)frame {
if ((self = [super initWithFrame:frame])) {
self.colorIndex = 0;
self.selectedColor = 0;
self.colorArray = [HWUtils teamColors];
// set the color to the first available one
[self nextColor];
// this makes the button round and nice with a border
[self.layer setCornerRadius:7.0f];
[self.layer setMasksToBounds:YES];
[self.layer setBorderWidth:2];
[self.layer setBorderColor:[[UIColor darkYellowColor] CGColor]];
// this changes the color at button press
[self addTarget:self action:@selector(nextColor) forControlEvents:UIControlEventTouchUpInside];
}
return self;
}
-(void) nextColor {
self.colorIndex++;
if (self.colorIndex >= [self.colorArray count])
self.colorIndex = 0;
NSNumber *colorNumber = [self.colorArray objectAtIndex:colorIndex];
[self.ownerDictionary setObject:colorNumber forKey:@"color"];
NSUInteger color = [colorNumber unsignedIntValue];
[self selectColor:color];
}
-(void) selectColor:(NSUInteger) color {
if (color != self.selectedColor) {
self.selectedColor = color;
self.colorIndex = [self.colorArray indexOfObject:[NSNumber numberWithUnsignedInt:color]];
self.backgroundColor = [UIColor colorWithRed:((color & 0x00FF0000) >> 16)/255.0f
green:((color & 0x0000FF00) >> 8)/255.0f
blue: (color & 0x000000FF)/255.0f
alpha:1.0f];
}
}
-(void) dealloc {
releaseAndNil(ownerDictionary);
releaseAndNil(colorArray);
[super dealloc];
}
@end