Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory
/***************************************************************************/
/* */
/* type1cid.c */
/* */
/* FreeType OpenType driver component (body only). */
/* */
/* Copyright 1996-2001 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#define FT_MAKE_OPTION_SINGLE_OBJECT
#include <ft2build.h>
#include "cidparse.c"
#include "cidload.c"
#include "cidobjs.c"
#include "cidriver.c"
#include "cidgload.c"
/* END */