QTfrontend/net/proto.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 11 Jul 2019 16:24:09 +0200
changeset 15252 c10e9261ab9c
parent 13695 e529a34872f9
child 15909 7409084d891f
permissions -rw-r--r--
Make lowest line of Splash image frames transparent to work around scaling issues The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano). This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include "proto.h"

HWProto::HWProto()
{

}

QByteArray & HWProto::addByteArrayToBuffer(QByteArray & buf, const QByteArray & msg)
{
    QByteArray bmsg = msg;
    bmsg = bmsg.left(250);
    quint8 sz = bmsg.size();
    buf.append(QByteArray((char *)&sz, 1));
    buf.append(bmsg);
    return buf;
}

QByteArray & HWProto::addStringToBuffer(QByteArray & buf, const QString & string)
{
    return addByteArrayToBuffer(buf, string.toUtf8());
}

QByteArray & HWProto::addStringListToBuffer(QByteArray & buf, const QStringList & strList)
{
    for (int i = 0; i < strList.size(); i++)
        addStringToBuffer(buf, strList[i]);
    return buf;
}

QString HWProto::formatChatMsg(const QString & nick, const QString & msg)
{
    // Messages using the /me command.
    // Server messages (nick starts with a bracket) are never considered /me messages.
    if(msg.left(4) == "/me " && (!nick.startsWith('[')) && (!nick.startsWith('(')))
        return QString("\x02* %1 %2").arg(nick).arg(msg.mid(4));
    // Normal chat message
    else
        return QString("\x01%1: %2").arg(nick).arg(msg);
}

QString HWProto::chatStringToAction(const QString & string)
{
    if(string.left(4) == "/me ")
        return string.mid(4);
    else
        return QString();
}