Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006, 2007 Igor Ulyanov <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef _HWMAP_CONTAINER_INCLUDED
#define _HWMAP_CONTAINER_INCLUDED
#include <QWidget>
#include <QGridLayout>
#include <QComboBox>
#include <QLabel>
#include "hwmap.h"
class QPushButton;
class IconedGroupBox;
class QListWidget;
class MapFileErrorException
{
};
class HWMapContainer : public QWidget
{
Q_OBJECT
public:
HWMapContainer(QWidget * parent=0);
QString getCurrentSeed() const;
QString getCurrentMap() const;
QString getCurrentTheme() const;
int getCurrentHHLimit() const;
quint32 getTemplateFilter() const;
MapGenerator get_mapgen(void) const;
int get_maze_size(void) const;
bool getCurrentIsMission() const;
public slots:
void changeImage();
void setSeed(const QString & seed);
void setMap(const QString & map);
void setTheme(const QString & theme);
void setTemplateFilter(int);
void setMapgen(MapGenerator m);
void setMaze_size(int size);
signals:
void seedChanged(const QString & seed);
void mapChanged(const QString & map);
void themeChanged(const QString & theme);
void newTemplateFilter(int filter);
void mapgenChanged(MapGenerator m);
void maze_sizeChanged(int s);
private slots:
void setImage(const QImage newImage);
void setHHLimit(int hhLimit);
void mapChanged(int index);
void setRandomSeed();
void setRandomTheme();
void setRandomMap();
void setRandomStatic();
void setRandomMission();
void themeSelected(int currentRow);
void addInfoToPreview(QPixmap image);
void templateFilterChanged(int filter);
protected:
virtual void resizeEvent ( QResizeEvent * event );
private:
QGridLayout mainLayout;
QPushButton* imageButt;
QComboBox* chooseMap;
IconedGroupBox* gbThemes;
QListWidget* lwThemes;
HWMap* pMap;
QString m_seed;
int hhLimit;
int templateFilter;
QPixmap hhSmall;
QLabel* lblFilter;
QComboBox* CB_TemplateFilter;
QLabel *maze_size_label;
QComboBox *maze_size_selection;
MapGenerator mapgen;
int numMissions;
int maze_size;
void loadMap(int index);
};
#endif // _HWMAP_CONTAINER_INCLUDED