An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
# -------------------------------------------------
# Project created by QtCreator 2009-10-21T19:51:57
# -------------------------------------------------
TARGET = MissionsEditor
TEMPLATE = app
SOURCES += main.cpp \
editor.cpp \
teamedit.cpp \
hedgehogedit.cpp
HEADERS += editor.h \
teamedit.h \
hedgehogedit.h
FORMS += editor.ui \
teamedit.ui \
hedgehogedit.ui