gameServer/Consts.hs
author nemo
Sun, 17 Apr 2011 12:48:32 -0400
changeset 5151 cbadb9fa52fc
parent 4973 53411a26df7e
child 6737 ce5fbd98370f
permissions -rw-r--r--
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "0"